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H~S~R : v0.9 - Bloomin' 'eck! Blog
27th April 2009
I've added bloom, and a few more tweaks here and there.
The complete list of changes can be seen inside.
Otherwise, the usual two things.



And..
Same download link, much bigger file!

-=-=-

1. Bloom
OK, I *think* the bloom is safe!
It's not tested through every level, but the first few seem to work without the CRAZY WHITEOUT, so I think we're safe.
If you have issues, let me know!!

2. Online Highscores
The table's been added to the right, where it was meant to be earlier!

3. Quicker Waves
I don't really know why I took the wave system back up to 3 waves per type. That didn't work well the last time, and it didn't work well this time, either! So, it's now back down to 2 waves per type, and you should be dead a bit quicker.. hehe.

4. Badge File Fix
I forgot to include a simple "Don't need a password" badge listing. I've done that now.
It has no purpose right now, and will be used in future games.

5. Music
Oh dear oh dear oh dear.
Ok, it's a quick fix, but it'll have to do.
Until I can figure out which was my older version of Blitz3D that worked right, we're stuck with using MP3s
Unfortunately, those tend to bump up the filesize a bit!
The game is now 5Mb! yikes!!

6. More Color!!
I've pumped up the color values a teensy bit, to make all the colors a bit more saturated. Should make things a little more swirly!

7. No Highscore!
Your highscore will be reset to 0, because otherwise you'll have a mis-aligned highscore.
Those are the issues with adding online scoreboards to games you've tweaked!
Aw well.

Also, If you hit F12 on the titlescreen, you can reset the scores and badges.

8. Bugfix
That annoying "WTF, I'm stuck in space!" bug is hopefully sorted.. (But, you never know!!)

Sorted!
You can Download H~S~R here.

PS, A whole AGameAWeek, for tomorrow, now has to be done in around about 22 hours! ... Bugger!
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