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23rd December 2017
Thanks!
\o/

Views 164, Upvotes 9  
Daily Blog
23rd December 2017
Warning : There are Mince Pies in the house!!
Fat Jay may be making a regularly scheduled festive return!!

Views 94, Upvotes 5  
Daily Blog
22nd December 2017
The Pulpish AL Bum is now almost complete.
Just one last track to go.

Developments


Nothing happened, yesterday.

Views 165, Upvotes 19  
Daily Blog
21st December 2017
When the best made plans are thrown out the window!

Views 31, Upvotes 6  
Daily Blog
20th December 2017
Weeee!

Views 54, Upvotes 13  
Daily Blog
19th December 2017
I went over the checklist, last night, and .. Boy, is there still a lot to do!!

Views 62, Upvotes 11  
Daily Blog , 2018 Framework
Escape! Blog
18th December 2017
Some crazy coding, tonight, as I try to figure out how the Escape key should function in various bits of the Framework.

Views 48, Upvotes 9  
2018 Framework
18th December 2017
Although the thumbsticks are now working, and showing up in the Controller Config screen, neither of them are yet configurable.

Views 34, Upvotes 5  
Daily Blog
17th December 2017
I didn't wake up until about 12:30, today. Oops!

Views 47, Upvotes 14  
Daily Blog , 2018 Framework
16th December 2017
After a good number of days working on this, I've finally got it up to a mostly functional state!
For now, you navigate the controller using "default" buttons, so hopefully that works well enough to allow for that.
I've still not started work on the thumbsticks, yet, but the code does at least allow for analogue controls, so it shouldn't be too hard to add.
*sigh*
Such a struggle to get to this point.
Views 52, Upvotes 14  
2018 Framework
16th December 2017
The new control system is coming together nicely, but the redefine functions are a bit messy, right now.

Views 38, Upvotes 8  
Daily Blog , 2018 Framework
Backup! Blog
15th December 2017
My monthly calendar reminder popped up, last night, to remind me to do all of my "full" backups.

Views 39, Upvotes 7  
Daily Blog
Lazy Day Blog
14th December 2017
Having a lot of these, lately! Perhaps it's a sign that things are getting close to the end?
.. Or maybe I'm so far from the end, I'm starting to get frustrated, and drift off the plan!

Views 25, Upvotes 4  
Daily Blog
13th December 2017
With the controller doing proper feedback, now, it's time to look into integrating it into the framework.

Views 71, Upvotes 43  
Daily Blog , 2018 Framework
12th December 2017
It's taken quite a while to get up to this point, but I now have the engine half-doing a "Which button is pressed" function.
I can push a keyboard button, or tap a button on a connected controller, and the engine says "This button!"
There's a slight issue, whereby if a button is held, it takes control.
For example, if you're playing on the keyboard, but your gamepad's lying on the floor, and the thumbstick is prodded to the side, then no matter what button you try to hit, i...
Views 33, Upvotes 8  
2018 Framework
12th December 2017
I started the rewrite of the controller code, last night.
Digging deep, I realised I could probably reuse quite a lot of the old code, since the engine already grabs Joystick data each frame, as well as using a bunch of good-old fashioned numbers to do a lot of the legwork.

Views 37, Upvotes 11  
Daily Blog , 2018 Framework
11th December 2017
Today's been a nice none-coding day. .. with coding in it!
Rather than my usual coding, a package arrived.

Views 34, Upvotes 5  
Daily Blog
11th December 2017
Spent hours (literally hours) simply planning a method in my head, that would allow me to get the controller config page to work.

Views 43, Upvotes 14  
Daily Blog , 2018 Framework
10th December 2017
The controller config screen has done that thing, where I started with a minor issue, but the more I thought about it, the more and more complicated it got!!

Views 70, Upvotes 16  
Daily Blog , 2018 Framework
9th December 2017
Note : These posts were originally posted to Patreon as a Subscriber bonus. Now that Patreon's imploding, I've decided to start reposting the contents here, instead.
-=-=-

Inside Jay's Notebook - 001


When typically coding, I tend not to use pen and paper. Over the many years that I've been doing this, I've found my mind to be perfectly adequate for storing bits and pieces, and jumping between all the many random and crazy ideas that I generate.
In addi...
Views 96, Upvotes 12  
History Of Agameaweek
9th December 2017
Starting to think I should probably just make an XCode project.

Views 61, Upvotes 9  
Daily Blog , 2018 Framework
8th December 2017
The framework isn't quite running properly on MacOS, so today will probably be spent trying to get that going.
For some reason, since the recent MacOS Security Update, I don't seem to be able to Remote-Desktop into the Mac via the WinLaptop.
Hopefully it's just some weird thing, requiring a reset or something, and not a hole that's been closed, making it unusable.. Hmm.. :\

Views 58, Upvotes 11  
Daily Blog , 2018 Framework
7th December 2017
Yeah!
Linux success!!
That's two systems that can now access (kinda) web based data.
A good sign that things are slowly coming together!

Views 40, Upvotes 9  
2018 Framework
7th December 2017
A brief roundup of the things I've managed to accomplish, during 2017.

1. Online Scoreboards

It's been a long time since I last had online scoreboards in my general AGameAWeek games. iOS's GameCenter made me lazy, and I could never be bothered to implement anything more complicated into my Framework.
But this year, I opted to take on the challenge, so right at the start of this year I added an "Enter Your Name" thing into my framework, and tied the scoreboard system to the ...
Views 815, Upvotes 34  
2017 Review
7th December 2017
...by putting prices up!
"we're always looking for ways to do what's best for you - creators."
Yeah, but if you piss off the people who pay the creators, then the creators aren't going to be too happy!!
If you're one of my three Patreons and feel that you're getting screwed by this epic fuckup, then feel free to remove your patreonage. I won't complain.
Views 678, Upvotes 17  
Daily Blog
7th December 2017
WinSock only took 2 days to get right.
Today I'll be needing to attempt the same thing with Linux.
I'm sure that'll be a totally painless, and easy task!

Views 74, Upvotes 21  
Daily Blog , 2018 Framework
"NoNum" Blog
6th December 2017
After a day spent trying to track down the issue(s), I've finally got WinSock to return exactly what I expect it to return!

I can't rest yet, as I need to foolproof the values being returned, and also then get it working on things other than Windows...
WinSock is strictly for Windows, so .. It's going to be a system-by-system rewrite to get everything on the same level.
But I'm about 50% confident that I'm able to send requests from the Windows editions of the ga...
Views 86, Upvotes 11  
2018 Framework
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