Compo-ish time!

Today, whilst uploading the new AGAW header for this site, I wondered if anyone would be interested in a simple little challenge.

Question : Name all the games in the new AGameAWeek header.


(copy incase the cache isn’t letting you see it yet!)

Prize : The entire sourcecode to this week’s “Munky Train 2” game!!

That includes everything I’ve done to the framework so far, so you can nosey through it, see how it’s all done, and perhaps even use the framework for your own stuff!
This could be the start of something big.

Or you might just flick through the sourcecode and wonder how on earth I can manage AGameAWeek with such a horrible nasty coding style!

Whichever!

Obviously, this is probably only useful to folk who use BlitzMax. Or maybe you’ll download BlitzMax’s demo, try it out, and think about buying it and starting your own coding.
Who knows!!
A crazy Code based adventure awaits!!

If you’re interested, email the answers, and I’ll pick out a winner.

  • Shadow1w2

    hmm, an interesting prize.
    Clever.
    Though if I had te source I’d just turn it into some mashed up shooter game.
    I’ll give this a shot. :3