Release – 2017-30 – Monsters Ate My Cheesecake

Time for a midnight feast. Grab your torch and head to the fridge.

You can Download Monsters Ate My Cheesecake here for Windows, play it in your browser, or find it on your Razer Forge TV (via Cortex) or other Droid-TV device of choice, once it’s gotten through review!

The Brief

A nice and simple little shooter. You, a gun, some Ork-like monsters, and a torch.
It’s dark and atmospheric, and full of evil.
You only have one life, because.. You only have one life!

Controls

– Move
– Shoot

How not to Lose

Try not to get caught by the monsters.
Watch out for reload times, and be sure to keep your eye on your ammo.

What I didn’t do/Possible Improvements

I didn’t add any different enemy types. I was originally going to make a bunch of different enemies, but when I played it with just the one type, it felt enough.
Feel free to commplain!

The Download

You can Download Monsters Ate My Cheesecake here for Windows, play it in your browser, or find it on your Razer Forge TV (via Cortex) or other Droid-TV device of choice, once it’s gotten through review!

  • Rajasekaran Senthil Kumaran

    Overview: A dark room of maze, a torch light, a slow reloading shotgun with 6 bullets which can carry a maximum of 12 bullets, few scattered bullets and a lot of green monsters which need 3 bullets to kill. Tag all the invisible monsters with the light, collect the bullets and kill the chasing monsters.

    Gameplay: Loved the lighting and the obstruction of light by the walls of the mazes and shooting multiple monsters at the same time. Initially I was lighting myself into a corner of the wall and dying many times but later became used to the navigating the maze with light.
    Hated the reload time of the gun. Single shot monster kill or no reload time would have made the game more fun.

    Sounds: Background score is good but different instrument for the melody could have been used to make it feel more eerie.

    Scoring: Shooting the monsters each time gives 15 points. 40 points when monster is dead. Totally 95 points for killing one monster. Collecting each bullet gives 15 points.

    Overall a great showcase for a well executed 2d lighting based game.