Search
Sections
System
Sort
Date
145 results (0) 1 2 3 4 5
Detour Blog
28th January 2019
A small prod from a user on Twitter made me wonder about the validity of getting the Framework finally running properly on iOS/Android, and so I took the challenge and came up with ...

Views 50, Upvotes 13  
Daily Blog , 2018 Framework
26th December 2018
I've a few tweaks to make on the HTML5 framework. Hopefully I can get the multitouch to work right on iOS Safari.

Views 119, Upvotes 33  
Daily Blog , 2018 Framework
24th December 2018
I think I definitely need to start integrating more mouse controls into my games!!

Views 73, Upvotes 11  
Daily Blog , 2018 Framework
23rd December 2018
Yesterday was a horror show!!

Views 46, Upvotes 7  
Daily Blog , 2018 Framework
22nd December 2018
Spent a good couple of hours on one tiny little task, yesterday!

Views 60, Upvotes 11  
Daily Blog , 2018 Framework
Juggling Blog
5th December 2018
Yesterday was a bit of a rest day, as I gradually wore myself down with all the coding I've been doing recently.

Views 69, Upvotes 14  
Daily Blog , 2018 Framework
Oooooh!!! Blog
30th November 2018
OK, here's one thing I've learned, today.
For .. Whatever.. reason, emscripten seems to work infinitely better if you #include ".cpp" instead of #include ".h" like you'd normally do.
I'm fairly sure this is "wrong", but screw it, I don't care!!
Look what I can play, right now, in my browser!!!

Views 65, Upvotes 13  
2018 Framework
Blue Blog
29th November 2018
Tonight I made a quick list of all the things that I need to do for future Framework functionality.
First step, HTML..

Views 55, Upvotes 10  
2018 Framework
30th August 2018
Over on SoCoder, Spinal asked all about my old JMTrackr tool/player.
This is the second time it's cropped up in the past few days, (It was mentioned on Facebook a day or two ago) and it's got me wondering if I should attempt a new version of it for the C++ Framework... and more importantly, for JNKPlat2018.
You can learn more about JMTrackr here.

Views 1323, Upvotes 20  
575 , Jnkplat2018 , 2018 Framework , Jmtrackr
6th August 2018
Saturday came and went, and I was supposed to spend Sunday getting back to coding Centipong again, but that didn't happen.
Instead, I spent some more time looking into the possibility of bundling Future AGameAWeek games together into a single .exe

Views 79, Upvotes 17  
Daily Blog , 2018 Framework
1st August 2018
For the past 24 hours, I've been wondering if I could somehow compile bunches of games into bundle.exe's

Views 53, Upvotes 10  
Daily Blog , 2018 Framework
19th July 2018
"I know", says I, "I'll write tomorrow's SoCoder newsletter now, so that I don't have to do it in the morning, and can instead get right back to doing the important coding!"
Nope.. Instead I was up until 3:30am doing the newsletter, and then didn't wake up until after 10, thus completely losing all the time I'd managed to save!
D'oh!

Views 60, Upvotes 14  
Daily Blog , 2018 Framework
18th July 2018
Seems like @RSKGames has helped to uncover the reason the leaderboards are so bloomin' empty.

Views 49, Upvotes 11  
Daily Blog , 2018 Framework
17th July 2018
Always evolving, the Framework needs more Scoreboard tweaking.
I was hoping to get this done, over the past week, but the Radial Warning complications and lack of gameplay, ended up shifting my focus.

Views 71, Upvotes 12  
Daily Blog , 2018 Framework
12th July 2018
This simple little menu has taken most of the past 24 hours to get working correctly.

Views 109, Upvotes 16  
3ds Homebrew , 2018 Framework
9th July 2018
@RSKGames says..
This is a comment about the recent feature ''enter your name'' after playing one time.

Views 94, Upvotes 18  
2018 Framework
19th June 2018
Yesterday, as I watched the empty scoreboards once more, I decided it was probably about time I "switched them on" properly.
-=-=-
Note : In order to activate online scores on my recent games, hop into the options screen, and Enter Your Name.

Views 86, Upvotes 14  
Daily Blog , 2018 Framework
10th June 2018
I've been focusing on JNKPlat much more than I should've, this week, and neglecting to get the Metal part of the framework up and running.
That'll be today's task.
Because I REALLY need to do that!

Views 80, Upvotes 18  
Daily Blog , 2018 Framework
Hmmmmm... Blog
9th June 2018
Maybe I'm coding this wrong, but I swear I'm doing everything the way I'm supposed to!!

Views 70, Upvotes 25  
2018 Framework , 3ds Homebrew
Hmmm... Blog
9th June 2018
Saturday.
My "week-off" is nearly over.
As I look back at what I've achieved this week, I'm somewhat astounded by how little I've managed to get functioning correctly.

Views 65, Upvotes 18  
Daily Blog , 2018 Framework , 3ds Homebrew
7th June 2018
...you must first, Break EVERYTHING!!!

Views 55, Upvotes 13  
2018 Framework , Apple Fixes
5th June 2018
God damnit, Apple..

Views 67, Upvotes 28  
Daily Blog , 2018 Framework
27th May 2018
I'm not 100% sure about those trees...

Views 78, Upvotes 25  
Daily Blog , 2018 Framework , 3ds Homebrew
22nd May 2018
I've spent roughly a decade working in multiple scales, resolutions and ratios.
I've dealt with Android, with it's 57,000 different possible resolutions. I've handled iOS with portrait/landscape orientations. I've coped with Windows with a bazillion different possible window sizes..
But 3DS, with one single screen resolution!?!
AARGH!!!

Views 273, Upvotes 22  
Daily Blog , 3ds Homebrew , 2018 Framework
Two Faces Blog
9th May 2018
Already the scaling is causing quirks!!


Views 88, Upvotes 13  
3ds Homebrew , 2018 Framework , 561
6th May 2018
With the 3DS onslaught in full swing, and this week's game being delayed, what better time than to stop and pause, and think about the other myriad of things that I'd like to do..?!

Views 64, Upvotes 9  
Daily Blog , 2018 Framework
4th May 2018
After spending hours retweaking the 3DS part of the framework, I'm now mostly confident that everything's a little more compatible.

Views 88, Upvotes 14  
Daily Blog , 3ds Homebrew , 2018 Framework
145 results (0) 1 2 3 4 5
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2023 and onwards, RSS feed

AGameAWeek - Games by Jayenkai