A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
22nd August, 2014
21st August, 2014
I'm not 100% sure how this game's going to turn out, as it's currently still in the early days of development, but I spent so much time, yesterday, getting the Ball-Thwack physics to work well enough... It'd be a shame to give up, now!
Tuesday : Platdude in "A undecided game title with the word Golf in it"
20th August, 2014
You might've noticed odd outages and curious tweaks and changes over the course of the last week..
Last Wednesday I decided it was finally time to upgrade the server, and the switch went "mostly" smoothly. There were quirks along the way, and the Wordpress didn't enjoy the shift at all.
I've spent days trying to reconstruct the AGameAWeek blog using various bits and pieces, from raw database sql, to having to redraw bits and pieces..
As well as all of that hassle, I've had to completely move everything from one server to another.
It's been a "bit" of a hassle, if I'm honest.
.. Although, my self-coded Jayenkai Archive made the move without so much as a single complaint, which is nice.
This took up most of my coding schedule between Wednesday and Friday.
As a result, I had to rumble together a super-quick game, and so over the course of just Saturday and Sunday (2 days!) I fumbled about making a Tower Defence engine, before reversing the player roles, and finally drawing some nice graphics.
To say that the game turned out nice, is a bit of an understatement.
The game is currently sitting pretty on GameJolt's frontpage, and has had an alarming nummber of plays. It currently has a rating of 3.6/5, and most people seem to like it (although they're mostly wondering why it has 3 movement speeds.. hmm... Future enhancements, perhaps?!)
It's a lovely game, and I'm glad it's turned out to be popular.
... Not bad for 2 days work!
20th August, 2014
Live on Twitch for a long long time, Team OUYA took to the airwaves and streamed a whole bunch of my games, all playing lovely on OUYA.
You can Watch the Recorded-Steam here.
They get a bit bored about halfway through, methinks. AGameAWeek-Fatigue!?!
*spoilers*They play through such wonderful games as My Little Rescue Helicopter, and Greenies MiniQuest.
They also play through terrible games like Karl's Tiny Quest, which desperately needs fixing up!
They don't get time to play Space Clusters, or JNKBombers, or a bunch of other great games
Nice amount of SpikeDislike at the end, though, to make up for it.
19th August, 2014
18th August, 2014
A quest through the stars, as you beam your crew down to the planet, wander through the perilous path, and blast off in a rocket!
16th August, 2014
This week is going to be very-much a rush-job, as I've spent most of the week working on getting the new server up and running.. Not a fun experience!!
...I might draw better art, since I somehow managed to get most of the game up and running within the past few hours. Sound, Music, Difficulty Balancing and maybe better art. And about a day and half to cram it all in.
14th August, 2014
If you've noticed a few minor changes on the site, that's because I've just done a complete server change, and have lots a few Wordpress settings along the way. Annoyingly they're stuck on the old server, and WordPress has it's settings all the hell over the place!!!
I've spent about a day and half uploading files, and am now tweaking settings and things, to get everything nice and tidy, and working properly again.
More lovelyness to come. .. I hope!
12th August, 2014
Because sometimes, all you need is TRON!
12th August, 2014
4th August, 2014
Last week, you threw the ball.
This week, you bounce the ball.
It's almost like a theme, or something!!
2nd August, 2014
Since last week's Ball Bouncing craziness comes even more Ball Bouncing craziness!!
We're revisiting the world of Centipong, and this time the Centipede's bringing some friends! ,,,in fact, this game is currently resembling my original plan for Centipong before I got stuck in the whole "This Centipede bit is fun!!" segment.
At the moment there's a lot less level-structure, but that might change over the next day or so, as I try to decide exactly what sort of style this should take.
As it stands, the three modes play fairly differently, so that makes a nice change.
Tuesday : Currently Untitled Centipong Sequel
28th July, 2014
Chuck a Ball.
Hit the wall.
Watch it fall.
Beat them all!