Microbes

A simple game, this week, but one that’s already evolved quite a bit.

As I mentioned the other day, I actually got this game done earlier on in the week, and it was quite a bit of fun even then.
Since then, I’ve updated it a couple more times, and now it’s even better than it was! woot!!

The game is based on an Amiga game I once played many, many years ago.
A simple design.
You swirl around the outside of the arena, moving the mouse left and right.
You fire with the Left Mouse Button, you slowdown with the Right.

And you keep on going until you’re dead.
Because, you never can stop it!!

They just keep on coming!!!

Playing tip : Don’t let the blues get out of control! They’re your first priority.

You can Download Microbes here, and get killing those germs!!

A week of suck…

Well, not all suck.
Let’s take a quick run through my week, shall we?

Tuesday
Posted last week’s game, got prepared to work on PatentWars some more.
Created a few nice looking player counters, got them moving around the board, all is well.

Wednesday
That little red counter looks really really neat.
Attempted to mould it, somehow, into a Socoder logo.
It worked!

Kickass Socoder logo!

Thursday
Spurred on by the new logo, decided to recommence the “New Socoder” framework.
Got quite a lot done, felt kinda proud of myself.
Additionally drew a bunch of Patents using my lovely LG Cookie. Touchscreen = lovely art 😀

Friday
Folk on Socoder notice slight changes, and so bombard me with requests for other things.
Spend all day Friday attempting to do 100 things at once, because I won’t get time over the weekend.
Still not got a game done, but got a few more patents drawn.

Saturday
At work all day…
The plan was to get to work and use the internet capable machine to get some extra Socoder stuff done.
No internet..
FFS!
No work done all day, even though I was at work all day, but had my phone, so got more patents! Yeay!

Sunday
Similar story, except that on Sunday, to further annoy me, my phone (my lovely LG Cookie) committed suicide.
My god damn lovely phone no longer bloody well works.
FFS!!!!
Still no game done.

Monday
OH NO!
My phone is DEAD dead!!

..

OH NO!!
ALL MY GOD DAMNED PATENTS ARE ON THERE!
FFS..

..

ARGH!!!!

Confounded by the annoyances of the weekend, I decided to have a day out.
I bought a lovely Scrabble set, and then came home and had a game of that.
Still no game.

Tuesday, Today
No game!
Sorry guys, I ain’t had the time… and/or are too pissed off!!!

AGameAWeek needs YOU!!!

Last Wednesday I started a new project, it’s since gotten out of hand and I need some ideas to help bring it all to a close.

Let’s start from the top.
Over at the MyLGCookie forums, someone asked if there was a nice touchscreen Monopoly.
As usual, Jay jumps in and says “Yeah, that’ll be nice and easy”

It’s not!

See, rather than getting my ass sued off, I decided to make it “But a bit different”, and the idea I came up with was to use Patents.
Instead of houses and hotels, you buy the rights to different regional patents, culminating in a larger Worldwide patent.
There’s other gameplay rule changes, and things are coming together.

But..
Because I changed the fundamentals, it means I have to come up with all the squares, all the new chance/community cards, and everything else like that!

So, thinking along the lines of patents we have cards that look like this..

and patents that look like this..

Triple Rocket Launching Hat
Lighting three rockets in rapid succession may be dangerous, as by the time you’re lighting the third rocket, the first might set off in your vicinity. By lighting the three arms of the Triple Rocket Launching Hat (B), a person needs only place their head behind the three rockets (A) to launch them simultaneously.

What I need from you..
I need a whole boatload of patent ideas. Make them as completely improbable as you can.
The less safe, the less sane, and the less probable the better..
Think of things that would NEVER really happen in the real world!
…or maybe they would, there are some really crazy patents out there!

You don’t have to doodle them, just a description will do.
But if you are doodling, 400×400 white background, black ink, as seen above.

Make sure you give me a bit of text to work with, though.

Additionally, if you can come up with a few cards, let me know those, too!

Thanks to all who help, your names (as supplied) will be in the credits, and I’ll try my best to create this game for the Big Three.. That’s PC, DS and J2ME – Specifically my Cookie.

Heck, maybe even XNA? (But .. that’s probably got a bit of an issue with legalities!!)

Sorry folks, another game you probably can’t play!

At the start of this week, I completed a nice quick game of Atoms for my phone, so here’s that..

It’s a classic Amiga PD game from many many years ago. Tap to place an atom, place too many to explode them, capture all the tiles you can.
Simple gameplay, but lots of fun!

You can Download Atoms here

For the rest of this week, I’ve been working on a mock board-game. Confined to the rules of board, it’s been fun creating a game that could conceivably exist in the real world.
Unfortunately, that game’s nowhere near ready yet. It’s a fairly complex board game and has a great big bunch of rules to go along with it.
Crazy crazy stuff..

No matter. I still managed a game this week, and that’s what it’s all about, right?!
Next week, I’ll probably have the board game done!

Two Games you probably can’t play!

I’ve about 20-odd projects on the go, this week, so you’ll have to excuse the lack of blog entries, and even a decent AGameAWeek game.

Most of this week was spent trying to roll a dice! (die, whatever)
I figured that, with 4 frames per roll, I’d need around about 200+ frames of animation.
I tried to work out all the animations, and it drove me crazy!
Then I rested, and eventually worked out a way to do it, without bothering to animate it, which was a lot simpler to do.
..
Then the game idea I’d had actually turned out to be really rubbish, and the whole dang thing got scrapped.

Aw well, what can you do!

So, within a mostly wasted week, take a peek inside and see what I actually did do!

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JNKPlat3D09 – Trial

OMG! It’s a Trial Edition!! WTF!? Demo! ARGH!!!

Actually, I’ve not finished yet.
But rather than skip out a week of AGameAWeek, I’ve decided to release a quick Trial edition.

In this version, you must guide Platdude through 11 classic JNKPlatDS08 levels.
They’re all in there, and they all work approximately as they did before 😉

There are, of course, odd timing issues, as I’ve not quite got everything exact.
It’s not TOO obvious in these levels, but the further through the levels you get, the more and more obvious it becomes.
Anyway, ignore all that for now, because this game’s entirely playable..


Read More

JNKPlat3D09 : Part 3

Things are coming together quite nicely.
The game’s managing to build up in it’s nice 2D environment, and so far none of the 3D stuff’s killing the PC.
I should probably point out that certain levels will obviously become a bit TOO complex for older systems, but for the most part even my Celeron’s managing to cope. Roughly!
It goes crazy if you build a whole level of ladders, but other than that, it’s fine 😉

This is it in 3D.

This is the same thing in 2D!
Ooooh!
A 2D Mode!
Fancy!!!

More to come, but I might spend the next couple of days working on a quicky, for the sake of keeping up AGameAWeek.
As always, I’ve no idea what that’ll be!

This is Spam : Mailbag #2

Just a quicky, this week, as I know the spam is spam!
But there were still a couple of oddities that stuck out.

My Amazing Weight Loss Story writes…
Thanks for writing, I truly liked reading your most recent post. I think you should post more often, you obviously have talent for blogging!

Aww, shucks, thanks!
We’ll call this one “ComplimentBot”
The trick is, if you weasel your way into accidentally getting approved, you can then reuse that username over and over, and not need to get approved..
ComplimentBot tried it’s best.
But I’m far too cynical, and my writing sucks 😉

Laviefigree writes…
You make a hole in the ice and line it with peas. When the bear goes in to take a pea, you kick him in the ice hole.

I just thought that was funny 😀
“RandomBot” takes random phrases from other websites, sticks the odd url in, and posts it onto other blogs.
Here, it’s managed to do some really quite bizarre posting.
Maybe this SpamBot’s gained a sense of humour.
Maybe it’ll kill us all…

JNKPlat3D09 : Part 2

I made a start on this game a few days ago, and things seem to be progressing at a decent enough rate.

The basic gameplay engine is in there, now. The test level (200×50 blocks) loads, platdude can run around, grab onto bars, jump around and use ladders. He can also work plungers and have the blocks open and shut accordingly.
So, that’s all nice!

You might notice that the graphics are looking remarkably similar to JNKPlatDS08. That’s because they ARE those graphics!
The engine loads them in at the start, and uses them as colour references for building all the blocks with.
Larger objects (ie bricks) are cheated in that they’re just a cube with a texture, but the smaller things (plungers, ladders) are built up, piece by piece.
You’d think it’d be really complex, but.. it’s not 😀
And, so far, the celeron’s still coping, which is good!

The most annoying part, at this stage, is that mods aren’t going to work.
We’re in Blitz3D again, with it’s quirky little mod issues, so we’re going to have to somehow avoid those.
I guess a nice big opening MP3 theme’s in order!
But when I tried, this morning, my musical talent had all but escaped.

..
Oops 😉

Maybe tomorrow!