A brand new game
for Windows, HTML5, iPhone, Android TV and more,
Coming up.. Year 2..!
I'd like to start off Year 2 with abang. But this week has been entirely taken up with a multitude of other bits and pieces.
I'm writing up a nice lengthy post (/set of posts, probably, 'cos it's a bit big!) about Year 1. I'll probably start to post those in a couple of days time. Probably Tuesday! But I need to get as much done as I can, first.. 'cos.. well, you know me, I'll probably forget halfway through!!
So, there's that to do. And lots of it.
If you're interested in the quicky version, you can check out the big-ass Google Spreadsheet here. Warning, Spoilers ;)
Meanwhile, how to start Year 2.
I think I'll skip this week, what with it being so busy, so I'm giving myself a little time to rearrange a few things.
I'll probably reorganise the titlescreen of my skeleton a bit, since it's starting to look a little dull. A smaller font would probably help!
I'm also going to have to get around to some sort of "Badges you've earned" screen, showing badges from all the AGameAWeek games you've played so far.
Now, in addition to all that, I think I should probably start to learn Flash at some point. I mean, come on, this is 2009 already, I should really have bothered to do that by now!
The main issue with that comes back to the badges. They'd only really work in Flash if I additionally created a great big mysql database to hold the scores of every single player, along with their badges.
I worked quite a bit setting that up in Blitz, and it'll be a shame to lose it, but without hard-drive access in Flash... Blimey, that's going to be a bit chaotic, isn't it!
As always, we'll see what happens.
If you'd like to see anything else attempted during the next 52 weeks, let me know!