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JSE vs iPhone Blog
5th May 2021
Michael Fernie says..
The text display for this sample and the SFX list is very messed up on my iPhone.


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Yeah, that's currently one heck of an issue.
The width of Symbol and JMTrackr data can be so long that standard text area views can horrifically mess it up. I've told it "Don't wrap the text".. But does it listen!?! Bah, humbug!!

Additionally, trying to cram everything neatly into a phone-sized display can be chaotic at the best of times. The layout isn't currently optimised in the slightest, with everything expecting to be in a standard 4:3 or widescreen viewport.

Right now, I'm dev'ing with a giant developer sidepanel in the way, and everything I see is crammed into roughly a 4:3 aspect ratio. Even in this view, the Symbol Editor is ludicrously cramped with the colour palette popping up over the top of the drawing area, and indeed the Sound List is also a teensy bit too close, though nowhere near as bad as on an iPhone ratio.

Currently everything in the sound list has to be big chunky fonts, to make it readable, so you can manually type in the name of the sound when you switch back.
I'm currently working on making that be copy+paste functionality, instead, meaning you can click a sound, switch back, then paste it straight into your code. (or maybe it'll automagically paste it, too? But I can imagine that being dumb at times, and getting in the way!)

Once that's done, I can switch out the giant font for a smaller, neater font, and replace the majority of the interface with suitable "sound-set" icons and such.
That's the plan, anyway..

*shrugs*

Right, back to drawing icons!!
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