New games every week!
Sheep Goes Left is awesome!! Blog
17th November 2011
I should take solace in a couple of facts.

1. My iOS Apps have been selling oddly, this week.
Usually I sell about 1 copy of SpikeDislike, every day, but this week I seem to be getting oddities like Puzzobomb and StringyThings suddenly springing back to life.
.. sure it's still a max of 3 a day, total, but...
it helps!
and it's odd!

2. My daily analytics stats have doubled.
Of course, I should probably also point out that for the past two months, my lack of AGameAWeek has caused the stats to halve, so they have in fact simply returned to normal.
-=-=-


The last time I spent two months on a decent, lengthy, thought out project, it was Sheep Goes Left.
That flatlined in spectacular fashion, and I never quite figured out why.

I'm still a bit cheesed off about that.
..I thought it was good!!
People are picky..
Bah.

Today, my thoughts have been on AGameAWeek Year 4. (read : Today, my thoughts have been running away from NeonPlat Adventures)

Year 4 is coming, it wants me to join in, and I've been trying to ignore it.
I'm currently wondering if it's time to play about with other languages again, and that's leading me back to my old Monkey Test.
I downloaded the newer demo, and struggled to get my own test engine running on the damned thing!!
It JUST ABOUT runs at a crappy 35 fps in the browser.
oooh.. bugger..
I imagine a purchase + compile properly test would help that a bit, but it's a little . .um.. shit, the way it is..

Either way, this conversion stuff's a pain in the ass, and if I can reduce it in the future, that'll help a bucketload!
Grrr..
iOS!!!!!


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