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BlastTrax on OUYA Blog
29th October 2013
Yesterday saw the launch of BlastTrax on OUYA.
Since I've yet to figure out all that nasty Tax gubbins (I know, I know!!... eventually!!) I've not yet managed to add any IAP stuff to any of my games.

Since an OUYA game is freely available as a download, and then the .apk gets reproduced all over the entire internet via robot-spammy-feed sites, you either have to do 100% free, or buttloads of IAP stuff. There's no mid-point, no way to create a "Demo vs Full version", or anything else like that.

Since I haven't sorted my Taxes out, this means each and every OUYA game of mine is currently 100% free.

BlastTrax is testing the waters, as far as "Freeware-Console, Premium-Mobile" is concerned, since the version on OUYA isn't actually the entire game.
Those who got the recent Android/iOS update will be aware that there's now 2 new gameplay modes available.
BlastTrax on OUYA, meanwhile, strips it back to basics, and leaves only "Classic - Easy/Normal/Hard" available on the main menu.

Anyway, if it proves popular enough I'll probably ramp up the OUYA version a bit, but we'll have to wait and see how it does, first.

Currently, AGameAWeek on OUYA looks like this..
1. NeonPlat Raw
2. Hoppy Bobby
3. BlastTrax



You can also check out the up-to-the-minute stats, at Ouyalytics, which shows how many likes, and how popular, each of the games are.
Views 20, Upvotes 4  
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