New games every week!
Lack of Coding... Blog
21st February 2015
This week, we had the roof of our house redone. Old slates off, new framework build, new slates on.
It's been a lengthy job, and certainly not one I can glance up at very much.. (My current balance-less health issues have made looking up ludicrously difficult!)

Always makes me feel lazy, sitting around and watching other people do big jobs like that, but. .. There's not a lot I can help with, so it's best to stay out of the way.

Meanwhile, the loud banging and clattering has been waking me up bright and early.
At first I thought this would mean a complete day of coding, but instead it's been a week where I've doodled a daily Platdude Pixelart, then given up doing anything for the rest of the day, because I woke up too early!!!!
Coding has been in drips and drabs all week, and I've not really accomplished anything at all.
The fact that I'm still tweaking the background-scrolling functions in SpikeDislike3 should be a sign of how little work I've managed to get done, this week.. I usually have that up and running in about an hour, but this time I've been having to incorporate "new" functionality into it, and trying not to make it as bland as previous incarnations.
Tough work, and not really something I can do whilst half-asleep!

Ho-hum!

Still, next week is another week.
Monday 23rd is my Birthday, btw, so as is tradition, SpikeDislike iOS will be free for the day. This year, SpikeDislike2 will also be free for the day, because.. Why not!
And with any luck, by the end of March, you should be getting ready to enjoy SpikeDislike3!
Woohoo!!

See you on the other side!!
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