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Y7 - D164 - Angry Blog Blog
13th June 2015

Developments


Here's how today should've been going.

"Woohoo! Yeay! SpikeDislike3! YIPPEEEEE!!!"

Here's how today's going..

"...... FUCKING APPLE!!!"

BloodyApple

Apple rejected SpikeDislike3 because within it's Metadata-Keywords were SpikeDislike and SpikeDislike2.
They would prefer that I "Disassociate" my silly little piddly crappy game with the every-so-popular franchise that's already on their store.
God forbid I try to make a sequel to MY OWN DAMN GAME!!!

It's been about 10 hours since this happened, and as you can probably tell, I'm still rather ticked off about the whole damn situation.
I could understand if I'd uploaded a puzzle game, and stuck the word Tetris in there, uploaded a bat'n'ball game with Pong in the keywords, or uploaded a generic arcade clone with voxel art and named it Crossy Donkey.
Any of those. Fair play. I'd change it, or tweak it, or fix it. That's OBVIOUSLY an issue. And I get that.
But .. SpikeDislike. And SpikeDislike2!?
I'm referencing MY OWN games.
And, not only am I referencing MY OWN GAMES in the description of MY OWN GAME, but that game is A DIRECT SEQUEL to the games named!!

Given the rampant abuse that seems to go on, weekly, within the AppStore, having people make sequels to their own games should NOT be an issue.

SpikeDislike3 has been re-uploaded ("Since your iTunes Connect Application State is Rejected, a new binary will be required. Make the desired metadata changes when you upload the new binary.")
SpikeDislike3 has had it's keywords removed.
SpikeDislike3 has been submitted for review.
SpikeDislike3 will probably take another fucking 10 "Waiting for Review" days before you see it in the AppStore.

Gee, thanks Apple.

Hey, here's a thought..
If your ONLY ISSUE is that the metadata is a bit "fake" and "misleading".. (!!!?) Why not just delete the keywords yourself? Would take all of 2 seconds to do, instead of having me fuck about re-doing the entire fucking thing..

*sigh*

I'm very ranty, today.

You can currently play the "Free Edition" SpikeDislike3 on your OUYA, or in your browser at GameJolt
The Free Edition contains 50 levels and 5 themes. The complete iOS edition will (whenever Apple decide it's worthy) include all 15 themes and 150 levels.

-=-=-

Daily Doodle : It's a Stick-Up!



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I'm off to rest for the rest of the day, because I'm too frustrated and annoyed to be bothered to do anything else.
Bloody Apple...
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