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Y7 - D236 - Every Day I'm Shufflin' Blog
24th August 2015

Developments


Another lazy day, yesterday.
Well, I say that. I've started to reorganise the enemy sprites into a new set of groups, so that they work slightly better on Android devices. Mostly, I don't want to have that annoying "loading" stutter at the start of every level, and similarly I can't trust loading EVERYTHING into the game at once. (SpikeDislike3 had issues with memory on some devices)
Instead, I'm grouping the enemies together, and starting to organise particular types of enemies so they take up certain places within the game.

Glow_NME01

All of this is fairly complex, and also utterly boring, and results in the game looking damn near identical, so there's really no point in taking a screenshot or anything of the sort.
For what it's worth, I'll probably also be doing that for more of today, and maybe even tomorrow, as there's an awful lot of characters to get through!

So, apologies, but today's blog looks rather boring as a result.

-=-=-

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