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7-351 - Balls! Blog
17th December 2015

Daily Blog


I can't keep calling it "Balls".. I have to give it a less crappy title...

JNKPool

Let me know your thoughts in the comments below

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Developments


Yesterday was spent bringing different bits and pieces into play..
The Snooker and Pool are now one single entity, rather than being two separate loading screens, by which I mean, I can dynamically tell the game "Load me an 8-ball pool table" or "Load me a Snooker table" with a single command (GetTable(x)) and it'll do just that, all inside the exact same engine.

The colours of the balls change dynamically to suit the loaded game, and even the table can be recoloured, too.
It's actually quite a stable engine, if I do say so myself!

I really do need to focus on Game Rules, now. That's the biggest missing piece in the whole puzzle. At the minute the game is nothing more than a fancy "Smashing Balls around a Table" simulator, and I need to turn it into a "Smashing balls about for the sake of a game" simulator instead.
That'll be tricky. As will AI, I imagine.

.. One thing at a time!!

Daily Doodle : Will She?



Platdude gets down on one knee.

Mailbag : Empty

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