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Readying... Blog
30th December 2015

Developments


As the end of the year looms, I'm slightly starting to panic about whether I've got all the AGameAWeek puzzle pieces into the right places.

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The OUYA Refixes are going nice and fast. I've already gotten through 20 of the things, and half of those have already passed through OUYA-Review, so it's good to know that the minor tweak is exactly what was needed.
Meanwhile, the Monkey-Framework appears to be mostly in place, but there are still a few elements I'd like to attempt to fit into the engine. Proper collision detection would be awesome, but.. .. well.. It's tricky!
I've also started to, once again, think about the possibility of online highscores. Instead of overthinking things and trying to create a massive XBox Live-style replacement, I'm now thinking of just having a simple "Enter your name" box in the game.
But again, all the different systems, control schemes, and trying to do it without starting to get in the way of a quick-restart, are all things that I have to consider.
If I DO attempt it, it probably won't happen in January. It'll take a lot of stress testing to ensure it all works in a decent manner.

Daily Doodle : Getting Cookies



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