New games every week!
Another Project, Started Blog
1st February 2016

Developments


Starting something else!

-=-=-

Yesterday I put a start on that other sub-project, got all my spritesheets formulated, and figured out how best to scale the game to the screen.
I'm hoping to get all the game's level displaying on the screen at once, which means the tilemap has to be nice and streamlined, to avoid any slowdown.
I'll also need to draw nice obvious sprites that stand out, since the large level will result in tiny sprites onscreen. Things will need to be as visible as possible, especially when played on a HD TV, from across the room!
Small, but obvious. That's the key.

422_001

Meanwhile, I also did some additional tweaking to the new archive. It's still a long way off, but the padding that the new style gives it seems to help space things out a bit. Instead of trying to cram everything into the very top of the page, I'm going to allow elements to creep down the length of the page...
So unlike me!!

The new Archive is still a long way off, and I've loads to add to it, and probably also loads and loads of typing and option-clicking to go through, too. (Booo!)

Daily Doodle : Photobowl



Platdude thinks his bowl of fruit is lovely, this morning, so he's taking a photo of it.
Platdude loves bowls of fruit.
.. Just a shame he can't eat.

Mailbag : Empty

If you'd like to stuff my mailbag, (Please do!!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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