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Catching Up Blog
24th March 2016

Developments


Not much coding, and a whole lot of sleeping!

-=-=-

I've been sleeping somewhat erratically, the past few weeks, mostly because of that flu I had. It's hard to sleep properly when your nose is constantly dripping

Yesterday my body seemed to give up, and I had a good 12 or so hours sleep.
As such, you can probably guess that not a whole lot of coding got done!!

I've started to formulate a level structure for the game, and am now in the midst of adding the first layer of difficulty, in the style of a good old fashioned timer.
I'll also need to think about enemies, but am unsure how well those will work in the game.
Pickups, too, will have to be given a trial run.

The game's well on target to be done by Tuesday, so.. so far.. it's all going well!

Daily Doodle : Turn Left



Platdude daren't turn right, or he'll smash straight into Blue's light trail.

Mailbag : Empty

If you'd like to stuff my mailbag, (Please do!!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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