New games every week!
Forming a Game Blog
17th April 2016

Developments


Finally, this week's game is starting to take shape!!

-=-=-

I was struggling, this week, between "Randomly generated levels are TOO random" and "My own designed levels are rubbish!!"
Yesterday, I formulated a plan, and designed a random generator that would spit out a level, and then let me tweak the level to make it more challenging.
This appears to have solved a lot of the issues I was having with the game.
There are now 16 levels in the game, and if I get any time today, I'll try to add some more into the mix. (But we've got family visitors arriving in about an hour, so .. Maybe not!!)

Either way, the current 16 levels should prove to be a decent amount of gameplay.

Daily Doodle : What a Pretty Butterfly



Platdude discovers a lovely little butterfly, flying round the garden.
He tempts it towards him with a beautiful flower.

Misc..

Today's mail comes from markpwns2

Will you ever return to PlayMyCode.com? If not, at least tell people about it, it would bring some much-needed publicity, and it's a very good website for beginners to start!

P.S. play my games

markpwns2



I still visit. I see the horrors on the forum, and I do occasionally nudge Joe, but Joe's far too busy with other stuff to work on PMC any more.

I half started a newer, enhanced, smoother, "better" version of SpikeDislike, but that was about a year ago!!
I never seem to have much time, inbetween all the other stuff I do.
If I can fit it in, I'll do something awesome.

If you'd like to stuff my mailbag, you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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