New games every week!
Release - 2016-17 - Geartography Blog
25th April 2016
Time to get your gears into gear!

-=-=-

ssc


Thanks to all the wonderful people who helped design the many many levels in the game.
Alexander_Tyson, baconman, BitOfGold,
Dabz, Dan, GigerPunk,
'Hello_twitter', Jayenkai, @Jamie84303,
'me', otakupunk, 'POTUS' (!?),
Rhellik, Steve, @TheSparrowHunt,
xAD, XenosNS, and Zaratustra!


You can Download here for Windows, play it in your browser, or find it on your OUYA/Cortex/GameStick device of choice, once it's gotten through review!

The Brief


sse

Link the red gear to the yellow gears using a variety of even more gears!
A simple enough remake of the classic "Gearworks" that I once played, many many years ago, on the Amiga!

Controls


- Move
- Place Cog
- Lift Cog (only 3 available!)
- Peek at the suggested layout (only 3 available!)

How not to Lose


Don't run out of cogs! (Although, that may be difficult..)

What I didn't do/Possible Improvements


If I enhanced this, it'd be nice to add IAP's for specific "Backup" cogs, and also purchasable "Gems" or "Donuts" to give you extra Lifts and Peeks, too.
Generally ramp up the difficulty, then make players pay for the ability to complete each level.

... Oh, no, wait.. I'm not a complete git...

I could probably integrate the editor, since it was fairly easy to create, but it'd still need input for adding your name and stuff. That's FAR easier when it's just a bog-standard webpage!! As soon as I compile specifically for a target, input is alarmingly more difficult.
..Go figure!!

The Download

You can Download here for Windows, play it in your browser, or find it on your OUYA/Cortex/GameStick device of choice, once it's gotten through review!
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Blog - Release - 2016-17 - Geartography - AGameAWeek