New games every week!
Halfway There Blog
25th October 2016

Developments


I'm hoping to get the test version of Gamma Collexion sent off for OUYA Review about a week before release, so that means it needs to be up and ready by about this time next month.

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I've set the date of November 22nd in my calendar, since that's a Tuesday, and we all know how much I love posting things on a Tuesday!

With only 11 games "ready", 2 kinda messy, and 1 that really isn't all that good at all, I'm roughly halfway there, but I still have an awfully long way to go. (I still haven't properly tested the multiplayer code, yet!!)

It doesn't help that, yesterday, AGAIN, I didn't do any coding.
Instead, I worked on a little music, and things seem to have settle for Memories of R, and I've even made a decent start on Memories of S, which is nice.

Meanwhile, I'm also thinking about SpikeDislike again.
I'm currently trying to decide how best to store the sprites, this time around. The usual "strips" might not work very well. Hmmm..

*sigh*
It's hard work juggling all these tasks, but I suppose I've only got myself to blame.

Daily Doodle : Let Battle Commence



Platdude's warrior robot heads into battle once more.
Looks like the enemy fighter's already taken some damage to its blade.

Misc..


A list of games I've yet to do.
A set of rules to follow, too.
Making the games with four players in mind.
And a whole lot of bugs left to find.


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