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14th June 2018
I spent most of yesterday struggling to put together a SoCoder Newsletter for this week, since I'd mostly neglected it due to watching all the E3 stuff.

Meanwhile the gamedev is pretty much in the same situation it was on Tuesday, so I really need to focus on that, today.

-=-=-

Today, much as yesterday was meant to be, will be mostly about trying to decide exactly what the gameplay is going to be for this game.
It should theoretically play a lot like NeoPlat, but I think I might try my best to come up with something slightly different.

But, hey, even if I don't, it'll still be a lot of fun, falling endlessly around the screen!!

.. Maybe I should add a floor..?
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