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Not Ready.. Blog
19th April 2019
Seems my head wasn't quite ready to get back into an all-day coding session like I was aiming for.

-=-=-

Events of the week will probably make for slow coding over the next few days, apologies for that.
Instead, then, I spent yesterday's "evening session" playing with Labo VR again.

I opted to build the flapping bird, because I figured that would, at least, be a bit of fun.
2 and half hours, that damn thing took to build!!
And once it was done, I was too exhausted to bother to actually play with the great big contraption, so instead set it down and will no doubt get around to trying it out properly, later today.

So, what are today's actual plans, then?
I need to get the cards going properly in "Board of Spikes", and then we'll see how well the game actually functions.
I also need to come up with a nice swoop-in for "Event-Card" things, and hopefully everything else should more or less work out.

Also, I still haven't added a "Tap for Next Player" screen, which I'll need add so that it hides that player's hand of cards, when moving the Tablet between players.

Yup, plenty to do, today..
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