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Projecting Blog
6th December 2019
Struggled SO HARD to figure out Projection Mapping, late last night.

The damn thing kept me awake for hours, until about 3:30am, as I tried desperately to google for an answer, but couldn't quite word what it was that I wanted.

-=-=-

The SoCoder logo is drawn in 2D, but looks (to the best of my artistic inabilities) like it's on a sphere.
Last night, I wanted to make a "proper" rotating 3D sphere with the logo appearing on it, but in order to do that, I need to make a 2D square texturemap of the 2D sprite.!

Obviously, just placing the 2D square texture with the "normal" logo on it, onto a sphere, ends up getting overly curved, as it wraps around the sphere.

Instead I need to project the 2D texture of a 2D image of a 3D sphere, onto a 2D texture to wrap around a 3D sphere.
..
or something..

I think!!

I couldn't wrap my head around how to word that, so instead, tried my best to "guess" how to wrap it.
.. It didn't go well!



A Wonky Ball!!

I'll probably be retrying this at some point, today.
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