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21st July 2014
For a limited time only, a select few AGameAWeek games are 100% off, on iOS!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-121206-43926951.jpg" alt="20140721-121206-43926951.jpg" class="alignnone size-full" />
Until July 23rd (2014!) four of my more recent iOS games are free, because.. Um.. *shrugs*
(URL "https://itunes.apple.com/gb...
Views 29, Upvotes 3  
Daily Blog
21st July 2014
After a week or so of tweaking, testing and preparing, I've finally settled on a nice PaperArcade template, and have started uploading the lovely little papercraft models into my Archive.
These will be done weekly, along with the games, and older ones will be sporadically generated as I find time, and/or are bored!
If there are any particular games you'd love to see a PaperArcade for, let me know in the comments.
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140721-104801-38881...
Views 5, Upvotes 1  
Daily Blog
16th July 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/20140716-114115-42075590.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/20140716-114115-42075590.jpg" alt="20140716-114115-42075590.jpg" class="alignnone size-full" />
"Replied" is a series of replies I occasionally send to people who mistakenly assume that AGameAWeek is some sort of awesome epic game review site, which may or may not gain them some exposure.
Views 10, Upvotes 2  
Replies
14th July 2014
OK, I think I've worked out most of the kinks in my papercraft arcade machine. (URL "https://AGameAWeek.com/2014/07/got-paper/">Previously...)
There are still a few niggly bits, most notably that top bit, where you can't quite wrestle it into place without getting gobs of glue everywhere.. And there are oodles of little white gaps everywhere, which I really oughta sort out, but if I'm honest, that's probably more down to my crappy hand-eye co-ordination at the minute. (Shaky hands makes for terri...
Views 88, Upvotes 10  
Daily Blog
14th July 2014
I wonder what on earth the mystery object could be!?!?
Print out, and piece together to find out!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/Papercraft_MysteryBuild.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/Papercraft_MysteryBuild-1024x1024.png" alt="Papercraft_MysteryBuild" width="590" height="590" class="alignnone size-large wp-image-3942" />
Click for Bigger)
(*NOTE : This post is not meant to be taken seriously!)
Views 3, Upvotes 1  
Daily Blog
13th July 2014
A quick test..
I recently bought a nice new printer, and figured it might be nice to design a little Arcade cabinet thing.
Bloody fiddly bastard! I didn't quite have the patience, so gave up trying!!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/07/photo.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/07/photo-1024x764.jpg" alt="photo" width="590" height="440" class="alignnone size-large wp-image-3937" />
If I'm ...
Views 33, Upvotes 3  
Daily Blog
6th July 2014
As I sit here trying to code this week's AGameAWeek, I'm struggling.
Not because I don't know what the game's supposed to be. I actually have most of the game planned out in my head, and I think it might be fun, but something else is butting in.
For some strange reason, I can't stop thinking about NeonPlat Adventures.
I'd like to make "Greenie's Communication Tower", but each time I open the code, I instead find myself thinking about the complexities of Platform World Generation, and how ...
Views 9, Upvotes 2  
Daily Blog
3rd July 2014
Seem to be in a bit of a coding-lull at the minute.
I'm also not doing much music, or even silly doodles on twitter, or really much of anything.
Seem to be at the unimaginative apex of the year, or something..
I had a game idea planned for this week, but I've barely touched it, instead opting to laze around the house, sleeping far much more than I oughta, and spending the time watching odd bits and pieces on YouTube.
If there's no resulting game, this week, blame it on sheer bone-idl...
Views 6, Upvotes 1  
Daily Blog
29th June 2014
This week, I started a game with ducks.
Having spent most of last week thinking about OUYACentral/Brew's "Lester and Ralph" game, I was looking forward to making some kind of game which made use of both thumbsticks to control two characters at once.
I'd already given up on Lester and Ralph, since there wasn't any realistic way I could fit it all into a single week, but I carried on with the twinstick control thing, and brought it down to a more manageable scale.
Ducks (and Swans) on a blue...
Views 6, Upvotes 2  
Daily Blog
28th June 2014
This week's game has been started, but progress is slow. There's no particular reason for this, just that my mind doesn't seem to be in a game making mood.
Instead, I've been playing Mario Kart 8 and Tomodachi Life, as well as faffing about with various website tweaks, and doing other none-productive things.
I guess my mind must need a rest or something, as I seem to be taking a lot of breaks lately.
*shrugs*
Views 14, Upvotes 0  
Daily Blog
23rd June 2014
This week, I got a new phone, and so game-dev took a bit of a back seat. As a result, this game isn't quite as good as it could've been, since it's missing a fairly significant part.
hmmm..
<img src="https://AGameAWeek.com/complete/Platdude_in_Battling_Ostriches_20140624A_thumb.png"> <img src="https://AGameAWeek.com/complete/Platdude_in_Battling_Ostriches_20140624B_thumb.png">

Views 46, Upvotes 8  
Release
21st June 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/PiBO_004.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/PiBO_004-1024x596.png" alt="PiBO_004" width="590" height="343" class="alignnone size-large wp-image-3915" />
This month's "Platdude In" game is going to be a good old fashioned Joust-ish game. The rules are slightly rejigged in a usual AGameAWeek style, and things are fast and furious, but all the essentials are in.. Flappi...
Views 21, Upvotes 2  
Daily Blog
20th June 2014
A graph of all the available data from the Archive. May not be entirely accurate, but shows approximately that I've gotten better at scheduling AGameAWeek. As it reaches 2013/14 it all gets a little smoother!
2011 is where (URL "https://AGameAWeek.com/2011/06/agameaday/">I attempted AGameADay for a little while), so it all gets a bit busy.
.. Also, a bit of a gap during 2012 : (URL "https://AGameAWeek.com/2012/08/home-again-home-again-jiggity-jig/">Couldn't be helped)..
But otherw...
Views 13, Upvotes 2  
Daily Blog
18th June 2014
Someone over at Softpedia has been closely following AGameAWeek for quite some time. It seems that each time I post a new game, within a relatively short period of time, it pops up on Softpedia's archive.
Handily, they tend to link directly to my downloads, so if in the future I opt to update any of my games, people will be able to get the latest edition.
They also write their own little descriptions and take nice screenshots, too.
It's a nice way of doing things. I'm rather happy about ...
Views 17, Upvotes 2  
Daily Blog
16th June 2014
Another epic space based blaster. Complaints about control scheme were all the rage for our last game, so this week I've opted for something a little bit simpler, and easier to control. Especially since it shoots for you!!
<img src="https://AGameAWeek.com/complete/Space_Clusters_DX_20140617A_thumb.png"> <img src="https://AGameAWeek.com/complete/Space_Clusters_DX_20140617B_thumb.png">

Views 36, Upvotes 6  
Release
15th June 2014
And we're back to test-editions again!
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/GooglePlay-Feature_Graphic_2.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/GooglePlay-Feature_Graphic_2-300x146.png" alt="GooglePlay-Feature_Graphic_2" width="300" height="146" class="alignnone size-medium wp-image-3902" />
I recently donated my Nexus 7 to my sister, thinking all was silky smooth in the land of Android dev.. Then I b...
Views 12, Upvotes 1  
Daily Blog
14th June 2014
Welcome to Xmas 2004, when I released an early test version of Platdude Spheres!
The game's basic idea was sound, but the gameplay never quite fit the idea, and it doesn't exactly "feel" like Platdude, either.
As such, the game was pretty much abandoned at the stage you currently see it.
(URL "https://socoder.net/uploads/1/Spheres_Desktop.jpg"><img src="https://socoder.net/uploads/1/Spheres_Desktop_thumb.jpg">
Maybe now would be a goo...
Views 69, Upvotes 9  
Daily Blog
14th June 2014
Hmm.. I had hoped my entire devkit had managed to cross over from Win7 to Win8.1, but I'm struggling to get "proper" Android dev compilation working. Hmmm..
Still, Windows, OUYA and HTML5 all seem to be working smoothly, so I'll continue to focus on those whilst I try to get everything running smoothly again.
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/SCDX_003.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/SCDX_003-1024x576.jpg" alt="SCDX_003" width="590" he...
Views 6, Upvotes 1  
Daily Blog
13th June 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/20140613-223409-81249239.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/20140613-223409-81249239.jpg" alt="20140613-223409-81249239.jpg" class="alignnone size-full" />
Views 8, Upvotes 2  
Daily Blog
10th June 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/20140610-140007-50407874.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/20140610-140007-50407874.jpg" alt="20140610-140007-50407874.jpg" class="alignnone size-full" />
Views 7, Upvotes 2  
Daily Blog
9th June 2014
( class="vine-embed" src="https://vine.co/v/MjaTp5iUMLJ/embed/simple" width="480" height="480" frameborder="0">><script async src="//platform.vine.co/static/scripts/embed.js" charset="utf-8"></script>
.. There's always something fun to play at AGameAWeek.com
I single-handedly give you an absolutely choc-a-block schedule of fantastically playable games, every single year.
Stick around, and you're bound to find something you'll love,...
Views 6, Upvotes 2  
Daily Blog
6th June 2014
I only went and bought a new laptop!!
I need to, not only get this new laptop up to my usual Dev-Kit standards, I also need to format, clean up, and "un-developer-ify" my old laptop, so I can hand it down to my sister.
This'll probably fill up most of my weekend, so the chances of my getting a game done by Tuesday are looking pretty slim.
I'll keep you informed, and post some nice pics and things, later, when I'm sat waiting for the other laptop to format and reinstall Windows!
Views 5, Upvotes 2  
Daily Blog
4th June 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/06/AGAW_GotGames.png"><img src="https://AGameAWeek.com/wp-content/uploads/2014/06/AGAW_GotGames.png" alt="AGAW_GotGames" width="960" height="480" class="alignnone size-full wp-image-3877" />
Views 5, Upvotes 2  
Daily Blog
3rd June 2014
Occasionally, I base games upon crazy bits of coding that seem fun to play with. Sometimes games can form from odd little artistic doodles that look strange and unusual. Other times, I'll start with a sound effect, or a piece of music, and allow it to fester away until a game has emerged.
This week is different..
This week, the game's idea came solely from the stupid mock game title that randomly popped into my head.
*shrugs*
<img src="https://AGameAWeek.com/complete/Alien_Spind...
Views 65, Upvotes 9  
Release
31st May 2014
This week, more adventures in outer space, as I get all the action I can out of that generic reusable starfield!!
(URL "https://socoder.net/uploads/1/ManWithABigGun_005.png"><img src="https://socoder.net/uploads/1/ManWithABigGun_005_thumb.png">
Coming Tuesday : Alien Spindome!!
Views 9, Upvotes 2  
Daily Blog
31st May 2014
Today is, apparently, Amiga Day.
Not entirely sure what it is we're supposed to do on Amiga Day, but I figured it'd be nice to compile one of my old AMOS games, and stick it onto my Archive for all to laugh at!
I've actually dated this one in the code, as being from 1997!! No idea when in 1997, so I'll say it's probably December... but yeay! Oldest thing on my Archive o/
<img src="https://AGameAWeek.com/complete/JNK_Slalom_19971225A_thumb.png"...
Views 121, Upvotes 6  
Daily Blog
28th May 2014
(URL "https://AGameAWeek.com/wp-content/uploads/2014/05/20140528-181735-65855344.jpg"><img src="https://AGameAWeek.com/wp-content/uploads/2014/05/20140528-181735-65855344.jpg" alt="20140528-181735-65855344.jpg" class="alignnone size-full" />
Apparently I'm now the David Hasselhoff of video game developers..!
(URL "https://ouyabrew.com/jnk-bomber/">OUYABrew's review of JNKBombers)
Views 9, Upvotes 1  
Daily Blog
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