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15th February, 2019
Blog
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15th February, 2019
For some strange reason, turning an iPhone sideways produces this.. ![]() Read More Views 16, Upvotes 1
Daily Blog
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Gpsog
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Shoebox
Music
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14th February, 2019
![]() AL kicks off 2019 with more of the same choonage as usual. ![]() ![]() Total 7 tracks Views 155, Upvotes 3
Blog
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14th February, 2019
The "Grab card from pile" and "Add card to pile" functionality now appears to be mostly functional. You can Test Shoebox Here. Read More Views 19, Upvotes 2
Daily Blog
Blog
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14th February, 2019
Today I need to start getting the rules of Spider Solitaire to work, but as always will be looking for ways to reuse this code for all the future games. Read More Views 49, Upvotes 1
Daily Blog
Blog
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13th February, 2019
With any luck, you should now be able to drag the cards around between columns, but with a few issues.. Shoebox Test Read More Views 61, Upvotes 2
Gpsog
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Shoebox
Blog
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13th February, 2019
Just to be extra sure that it'd work in the slightest, I added a quick test loader to Shoebox for the WordList functionality. Read More Views 23, Upvotes 1
Daily Blog
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Gpsog
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Shoebox
Blog
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12th February, 2019
I've added JNKsg's Multi-Loader functionality into Shoebox. You can Test it here.* Read More Views 90, Upvotes 3
Gpsog
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Shoebox
Blog
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12th February, 2019
Over the next few days, I'll be doing various tests and things, as I try to determine the best methodology for the games. First up, Setting a grid size based upon a couple of values. Read More Views 16, Upvotes 1
Daily Blog
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Gpsog
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Shoebox
Blog
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11th February, 2019
Taking a significant chunk of the Foldapuz/Unfolded, and JNKsg code as the basis, I've managed to get a fairly decent drawing engine up and running. Text, Ovals, Rects, Lines, Plot, and the all important DrawImg are all in, and functioning as expected, albeit without any recolouring for DrawImg. (Since I'm using basic Javascript and HTML5, I'm forfeitting the ability to recolour my sprites) Read More Views 40, Upvotes 2
Gpsog
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Shoebox
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