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every week,
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Blog
  21st August, 2011
This probably isn't interesting at all, and I'm quite a bit annoyed that this has taken up a whole big chunk of my day, but here's a clip of the menu I made, today!

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Views 6, Upvotes 0
Ios Dev
Blog
  21st August, 2011
I've mentioned, previously, how I'm going to attempt to make a 4-game template system.
A couple of days ago, I started a neat little menu, but.. it really wasn't up to much.
Today, I restarted said little menu, and it's turned out quite a bit nicer.
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Views 9, Upvotes 0
Ios Dev
Blog
  21st August, 2011
Jay's Crazy iOS Sale!


2 free games, and another half price.
What could possibly go wrong!?!?

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Views 0, Upvotes 0
Daily Blog
Blog
  19th August, 2011
Not really sure when this started, probably the day I decided to stop doing AGameADay, but I now appear to be daily-blogging twice a day.
eek!

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Views 17, Upvotes 0
Daily Blog
Blog
  19th August, 2011
Rant Ahoy!!!

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Views 13, Upvotes 4
Gamedev , Gbatemp
Blog
  18th August, 2011
The plan
1. Do 3 quick pieces of music.
2. Finish off the 50-level version of Sheep DS.
3. Check it.
4. Be a lazy goit.

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Views 0, Upvotes 0
Daily Blog
Blog
  18th August, 2011
Happy sheepy updates for everyone!!! (Except the PC edition... not really sure what I'm doing with that one!)


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Views 1, Upvotes 0
Daily Blog
Blog
  17th August, 2011
..wait a minute, wasn't I trying to take a break!?
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Views 0, Upvotes 0
Daily Blog
Blog
  16th August, 2011
Alright, time to start on the next iOS project.

Over the past year I've started around about 500,000 iOS games, and released 6.
You're probably wondering WTF happened to the rest of 'em.
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Views 3, Upvotes 0
Ios Dev
Blog
  15th August, 2011
You could say I crapped out, and gave up.
I aimed for 52. I aimed for a 2nd whole year's worth of games, within a startlingly short amount of time.

..
But I probably would've managed it..
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Views 4, Upvotes 0
Daily Blog
Blog
  14th August, 2011
February.
The iOS edition of SpikeDislike was kicking arse, the WiLMa edition was doing well, and the PlayMyCode edition was being played quite a bit, too.
What else could SpikeDislike be ported to?!

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Views 8, Upvotes 1
Spikedislike
Blog
  12th August, 2011
Yeay! More Sheep!

I need to make a feckin' level editor for the DS Sheep Goes Left game, and then rebuild all the levels, all over again.
Baa!!!

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Views 2, Upvotes 0
Daily Blog
Blog
  12th August, 2011
Too tired..
Instead, I've been working on Sheep Goes Left DS, which is proving 17,000,000,000% more popular than it's iOS rival.
Quite why, I don't know, but the fact that it's being mentioned quite a bit is a good sign.
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Views 14, Upvotes 0
Daily Blog
Blog
  11th August, 2011
Aaah, there we go.. Back to normal!

A nice little missile command game, that really kicks your arse!!

PlayMyCode games no longer work

Views 2, Upvotes 0
Release
Blog
  10th August, 2011
How the hell did I ever manage to get so much done over the past two weeks?!!

.. oh yeah, I wasn't half-asleep..
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Views 0, Upvotes 0
Daily Blog
Blog
  9th August, 2011
I was up stupidly late last night.
I wasn't coding.
I wasn't listening to music.
and I wasn't watching TV either.
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Views 0, Upvotes 0
Daily Blog
Blog
  8th August, 2011
I tried, today, but I just wasn't quite into it once the game started to build up.

Today's unfinished game, Unknown.....!

PlayMyCode games no longer work



The game didn't ever really have a heart. It started well, but it just kinda puttered out after just an hour or two.
The game remains unfinished, expecting some sort magical experience, but never really happening.

I was thinking Mines/Bombs, but that might be just because I keep playing DaisyChains!
I also considered WASD/Mouse shootyness, but that didn't really happen either.
..
Not sure where this was going at all..

Sucky none-game.. Skipped a day again..

I'm hoping that tomorrow will be better.

-=-=-
Meanwhile, I spent an hour or two using Spinal's colour stripper, to convert the Sheep Goes Left backgrounds to nice DS colourschemes, so things look nice and dithered instead of odd coloured splodgy blobs..

Much better!
-=-=-

um.. then I sat and played SpikeDislike and got a slightly higher (Easy/Slow) score on the board.
I'm now only 23rd on my own game's leaderboard. o/wooto/
Where are you!?!
Views 3, Upvotes 0
Daily Blog
Blog
  7th August, 2011
Over the years, I've settled into somewhat of a set of "Bad" habits.
I clump everything into unnamed arrays, with unnamed numerical references for everything.
I reuse arrays for anything from enemy locations, collectables, particles and anything else.
If you open up my PlayMyCode games (click the edit button!) you'll see my habits.
They're everywhere, and they "EVIL!!!"

I am an oldskool coder.
This is how I code..

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Views 8, Upvotes 0
Daily Blog
Blog
  7th August, 2011
Hmmm...

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Views 21, Upvotes 2
Release
Blog
  7th August, 2011
Hey.. This is just Spike Dislike again...!!!

Sod it, different physics make it a different game, so it counts!

PlayMyCode games no longer work

Views 0, Upvotes 0
Release
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