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Blog
  11th March, 2013
AppStore is a wonderful place.
For the first time, I've actually made some money out of my games!!
Well done, Apple, on creating a wonderful ecosystem for indie devs.

...
But there are niggling issues..
The number one issue is that I can't reply when I really REALLY want to.

What follows is a reply..Read More
Views 6, Upvotes 0
Daily Blog
Blog
  11th March, 2013
Oooooh!!!

When I went to add an AGameAWeek Gold function to my Archive's Admin page, I purposely decided not to add any sort of "Look Ahead" function.
I knew it'd be as much fun for me, as it is for you, to find out what today's AGameAWeek Gold is!
Just a week in, and I'm finding myself waking up in the morning just to click to my admin page, to see if we've got a good game today!!

Today's is awesome!

Today's was worth waking up for!!
Read More
Views 0, Upvotes 0
Agameaweek Gold
Blog
  10th March, 2013
Last night I was asked how I got Monkey to do all the things that I managed to make it do.
I tried to describe it as best as I could, but was already wrapped up in bed, trying to remember it all, whilst only holding an iPad! Not an easy job.

I suggested to @RetroRusty that he waits until the morning, when I can better write a nice big (BIG) waffling (WAFFLING!) blog-post about it all.
..
This be that!
Read More
Views 7, Upvotes 0
Daily Blog
Blog
  10th March, 2013
Perhaps I should add a separate subsection here, for games that are old, and weren't even good when I made them...??
AGameAWeek Crap springs to mind..

Maybe another day. I have a big proper blog post to write, too, and no time to waste!!

For today, we'll continue to pretend that AGAW Gold isn't just a daily trip through the archives to pad out the blog, and is instead, the cream of the crop!!

Today, in 2009, I made a stinker!Read More
Views 0, Upvotes 0
Agameaweek Gold
Blog
  9th March, 2013
Apple says we're not supposed to reveal actual sales figures, so you won't find any of those inside.

You will find a nice graph, though!
Read More
Views 0, Upvotes 0
Daily Blog
Blog
  9th March, 2013
Aaah, March 2010. The month of MAR10! I decided to dedicate the entire month to Mario, and spent the whole month remaking classic AGameAWeek games, but with Mario costumes on all the characters!
I remember it like it was yesterday.

Except it wasn't yesterday.
...
It was three entire smegging years ago!!

ARGH!!!!Read More
Views 3, Upvotes 0
Agameaweek Gold
Blog
  8th March, 2013
The Amiga was nearing the end of its life cycle and my local Game store was slowly getting rid of its Amiga stuff. It was sad to find all your favourite games crammed into that little corner of the store where only the geekiest kids would huddle.
Then one day, I spotted a bright blue stripy box.
"Blitz 2.0!???
Oooh!
I'd been using AMOS ever since I got it free on an Amiga Format coverdisk, but this was finally a chance to buy a fully fledged programming language.
I whipped it up.
.. I say that. I saved up for the rest of the week, THEN I whipped it up!

Read More
Views 0, Upvotes 0
Daily Blog
Blog
  8th March, 2013
Sometimes, I like to test different aspects of game development.
Will a certain game work better with larger wonderfully presented HD artwork, for example?

Since I'm no artist, as we're all well aware by now, I went the opposite way, and tried to figure out what Asteroids might look like in HD, if it used even smaller sprites!!

2011 - TinyAss


Read More
Views 4, Upvotes 0
Agameaweek Gold
Blog
  7th March, 2013
IGN reviews SpikeDislike2!
No, really!!
Watch the video from 2 minutes in.

o/yeayo/

In other news, Dynamicite also reviewed the game, and only had audio complaints, which is great considering how shit it looks!!!
Views 0, Upvotes 0
Daily Blog
Blog
  6th March, 2013

Aaah, March 6th.
A day that will forever live in my memory.
Want to know what happened to me, this time last year? You can read all about it right here! March 6th was when it all began.

Hmm..

Oddly enough, I did in fact manage to post a game, last March 6th! It was late Monday night/Tuesday morning, I'd had a spectacularly rough day, but I still bothered to post a game.
Then it all went downhill, and AGameAWeek was officially cancelled for the rest of the year.
No matter, it's all coming together, this year!Read More
Views 43, Upvotes 0
Agameaweek Gold
Blog
  5th March, 2013
It's time to show your hatred for objects with pointy bits!

SpikeDislike2 brings back all your favourite themes, mixes them into all manner of different gameplay types, and throws all the spikes in your face!

You can Download SpikeDislike2 FREE here for Windows, Android, or play in your browser!

Read More
Views 42, Upvotes 6
Release
Game
  5th March, 2013
Try the latest edition, here

Bounce as far as you can!
Views 3409, Upvotes 34
Jump , Hop , Bounce , Spiiiiiiiiiiiiiiike!
Blog
  4th March, 2013
I was a little disappointed to find there was no AGameAWeek Gold waiting for me, this morning.
I wondered... How often will it actually appear?
Have I actually produced enough games to keep it going EVERY DAY?
I wrote a little script to find out.
There are graphs inside
Read More
Views 11, Upvotes 0
Daily Blog
Blog
  4th March, 2013
AGameAWeek is meant to happen on Tuesdays.
I've stated numerous times that SpikeDislike2 will be released on March 5th, which is also a Tuesday.
.. But Apple.. .. Apple don't give you times..!
On Apple's hugely chaotic iTunesConnect site, you can happily pop a Release Date into the mechanism, but there's no way to state a Release Time.
Given that AGameAWeek happens on a Tuesday Morning, GMT, I can't then expect US folk to have to inexplicably wait an extra 6 hours, just because their timezone's slightly off mine.
So, to be extra 100% sure that it's available, I instead set it to Monday March 4th.
..
You can probably guess what that means.

If you're in a compatible timezone, you may very well be able to go and grab it, RIGHT NOW.
And if it's not yet available, it definitely should be by the time I post tomorrow's AGameAWeek post!

Official Launch Day : March 5th, 2013!
SpikeDislike2'sDay!! (Yes, I did just nick a 20-year-old Sega thing!)
Views 1, Upvotes 0
Daily Blog
Blog
  3rd March, 2013
I've been considering doing this for a while, but never bothered to come up with any sort of Database Scanner to find old posts. I'm lazy like that!

Luckily, a new iOS App has come along to save me the trouble.
The wonderful "TimeHop" is available (for free), and allows you to upload your Twitter Archive, as well as include your Facebook timeline.. What it then does is scan the archives for things that have happened on this day, and present you with a nice look back at all your old gubbins.
It's FANTASTIC!!

Since I've spent the past 7 years tweeting about my weekly projects, it's been throwing up a lot of nostalgia.
Some of it's good, some of it's baffling, and .. curiously.. some of it seems to be exactly the same.
For example, I've spent the past couple of weeks reading two year old tweets about the complexities of getting SpikeDislike into the AppStore, while simultaneously battling those exact same complexities getting SpikeDislike2 into the AppStore! Weird!!

Anyway, it brings back old stuff, and so I've decided to use it's wonderful feature to bring old stuff back, here, too!

And.. curiously timely today's is, too!!
Read More
Views 3, Upvotes 0
Agameaweek Gold
Blog
  2nd March, 2013
Before today, there's been that niggling doubt.
If SpikeDislike2 didn't get Apple Approval, the whole thing would have to be rescheduled.


View on YouTube

This morning, SpikeDislike2 received it's Apple Approval!
SpikeDislike2 is READY TO GO

Tuesday March 5th 2013 is officially SpikeDislike2'sday!
Views 27, Upvotes 0
Daily Blog
Blog
  1st March, 2013
It's our latest regular feature! Hurray!
Each month, I'll spend about five minutes doodling some stupid pixellated artwork, then scale it up to insane proportions, and slap it on the internet for all to see.
If you like the chunky, heavily pixellated, oversized desktop images, you might like to use these as your system/devices wallpaper.
Oh, what fun.

This month, an obvious choice!
SpikeDislike2 is just a few days away, so here's a lovely big wallpaper for your system of choice.

Luvly stuff.
Views 4, Upvotes 0
Daily Blog
Blog
  27th February, 2013
What did I do, today?
Well, first I made Blockman Slots, then I wondered what to do next..
.. and wondered..
.. and wondered..

...
Then I figured, since I wasn't actually doing anything, I might as well load up "Sprite Something" on the iPad, and waste a couple of hours drawing a whole batch of random sprites.

So, here's a whole batch of random sprites!!


Look out for these, and more, in future AGameAWeek games!
Views 1, Upvotes 0
Daily Blog
Blog
  27th February, 2013
Good Grief, it's been a long long time since a little video clip caused utter chaos in my Twitter feed!
I feel that last night's occurrence needs a little explaining, because people are WAY more hyped about it than they probably should be!!



WARNING : The "Gameplay" is merely an animation. JNKPlat Slots is 100% Random!
Read More
Views 1, Upvotes 0
Daily Blog
Blog
  26th February, 2013
Last night I had a random idea, and drew up a silly board game.
Since then, the idea has annoyingly festered, and so this morning, I'm doing a complete relaunch of yesterday's silly idea, complete with all new advanced rules!

SpikeDislike2 will be released on March 5th, 2013


Head inside for more details.

Read More
Views 19, Upvotes 0
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