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5th August 2017

Developments

Lots of work on SoCoder, yesterday, but .. Not a lot to show for it.
Views 37, Upvotes 3  
Daily Blog
4th August 2017

Developments

This week's game is starting to feel a little different than Boxsplodings!
Views 23, Upvotes 4  
Daily Blog
Better.. Blog
3rd August 2017

Developments

Letter Lattice v1.2 : The "I fixed a really stupid bug!" Edition is now live on iOS. (URL "https://itunes.apple.com/app/letter-lattice/id1262915537">Go grab it!)
Views 28, Upvotes 3  
Daily Blog
2nd August 2017

Developments

v1.1 of Letter Lattice iOS went live last night, and I tested the game to ensure everything was working as it oughta.
Views 21, Upvotes 4  
Daily Blog
1st August 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/335544119&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Unclaimed Deposit I actually did this a couple of nights ago, but forgot to post it. Ooops! Keep an eye on (URL "https://soundcloud.com/alodare">AL's SoundCloud channel) for occasio...
Views 28, Upvotes 5  
Daily Blog
31st July 2017

Developments

I'm going to have to double check with my old Framework to ensure I've done this all the right way.
Views 42, Upvotes 5  
Daily Blog
30th July 2017

Developments

I know I did SOMETHING yesterday morning...?!
Views 34, Upvotes 3  
Daily Blog
Rest Week Blog
29th July 2017

Developments

Well, I say rest...
Views 24, Upvotes 5  
Daily Blog
Fluish.. Blog
28th July 2017
( width="640" height="360" src="https://www.youtube.com/embed/UIJ0-NOhhE0?rel=0" frameborder="0" allowfullscreen>>

Developments

Ugh.. Right when I'm in the middle of a good coding spell, down I go with Flu'ish gubbins again.
Views 106, Upvotes 37  
Daily Blog
27th July 2017

Developments

Pixel-based collision detection is all but impossible with Monkey-X, due to the simple issues of rotation and scaling, along with more complicated screen resolution and orientation complications, and then the complete lack of 100% accuracy when it comes to drawing to buffers. (Although that last one is mostly down to Android, which likes to dither any and all images when the screen doesn't quite have full colour available.)
Views 112, Upvotes 36  
Daily Blog
26th July 2017

Developments

Hey, look at that! 2 iOS Releases in 2 weeks!
Views 96, Upvotes 32  
Daily Blog
25th July 2017

Developments

Lots of finishing off, yesterday.
Views 20, Upvotes 5  
Daily Blog
24th July 2017

Developments

Almost finished, but this week's game needs a death sound.
Views 22, Upvotes 4  
Daily Blog
Final Day Blog
23rd July 2017

Developments

This week's game feels "Launchable"...
Views 22, Upvotes 6  
Daily Blog
Too Much? Blog
22nd July 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/334245729&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Journal Zooming

Developments

I'm going to have to scale back on my future plans a little..
Views 19, Upvotes 3  
Daily Blog
21st July 2017

Developments

I started a new spreadsheet the other day. Oooh, Excite!!!
Views 80, Upvotes 11  
Daily Blog
D'oh Blog
20th July 2017

Developments

Interesting fact. If you set up a "First few days : FREE!" thing on iTunes Connect BEFORE you launch the game, then when you DO launch the game, it apparently decides to ignore the "First few days : FREE!" thing that you'd previously set up.
Views 13, Upvotes 4  
Daily Blog
A Start Blog
19th July 2017

Developments

Started on this week's AGameAWeek, yesterday.
Views 18, Upvotes 3  
Daily Blog
iOS GETS! Blog
18th July 2017
(URL "https://AGameAWeek.com/wp-content/uploads/2017/07/iTunesArtwork@2x.png"><img src="https://AGameAWeek.com/wp-content/uploads/2017/07/iTunesArtwork@2x.png" alt="" width="1024" height="1024" class="alignnone size-full wp-image-7706" /> Quadoban has been released on iOS! You can grab the game (URL "https://itunes.apple.com/app/quadoban/id1258518067">on the AppStore, here.)
Views 78, Upvotes 7  
Daily Blog
Next..!! Blog
17th July 2017

Developments

Currently a bit of a blank canvas.
Views 75, Upvotes 3  
Daily Blog
16th July 2017

Developments

You know when you release a game, then sit in bed playing it, and suddenly realise you forgot to switch off a little toggle? Doesn't matter, nobody'll notice it.. Feel free to guess what it was, though!
Views 24, Upvotes 3  
Daily Blog
Treat! Blog
15th July 2017

Developments

This week's ingame tune turned out nicely ( ^ That one ^ ).
Views 30, Upvotes 6  
Daily Blog
Pigeon!? Blog
14th July 2017
( width="640" height="360" src="https://www.youtube.com/embed/8XVbygPSsbQ?rel=0" frameborder="0" allowfullscreen>> Also available (URL "https://soundcloud.com/alodare/pulpish-baby">on SoundCloud)

Developments

After attempting to draw a canary, then realising it looked very much like Woodstock (Peanuts/Snoopy's friend) I switched tactics and started drawing a pigeon, instead.
Views 16, Upvotes 5  
Daily Blog
13th July 2017

Developments

Yesterday was a day full of peeks and pokes.
Views 38, Upvotes 6  
Daily Blog
12th July 2017
( width="100%" height="450" scrolling="no" frameborder="no" src="https://w.soundcloud.com/player/?url=https%3A//api.soundcloud.com/tracks/332745568&auto_play=false&hide_related=false&show_comments=true&show_user=true&show_reposts=false&visual=true">> Journal Xternal

Developments

This week's game has been incredibly easy to get going.
Views 37, Upvotes 4  
Daily Blog
11th July 2017
Rollyblob has been released, and not everyone's happy. I thought I should make today's blog a bit of a "How it came to be what it is" tale.
Views 53, Upvotes 12  
Daily Blog
Juggling Blog
10th July 2017

Developments

Oh dear.. Where does the time go!?
Views 30, Upvotes 7  
Daily Blog
1254 results 0 1 2 3 ... 11 (12) 13 ... 44 45 46 Prev Next
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