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Blog
  1st August, 2019

Don't worry, it isn't the Twelve Days of Christmas, already!!

The endless hopping mechanic returns. Bounce on the backs of the three hens as much as you can, without touching the ground.
You only get three jumps from the ground, so repeated bouncing is the best way to get a high score.

Tip : Hold A to bounce longer and higher.

If you've a Switch, and have downloaded PetitCom4 from the (Currently) Japan-Only eShop (vague instructions here), you can grab a copy of the game using the Public Key...

4W4JQW33J


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Views 23, Upvotes 0
Petit Computer , Smilebasic , Nintendo , Switch , Petit Switch , Petitcom4
Blog
  1st August, 2019
I had one of those Activity Shutdown days again, yesterday.
Having stared at the Checkers code for about half an hour, I realised that my head wasn't in a coding mood.

Instead then, I created a new ALChoon, played some Zelda:BOTW, and generally had a very lazy day!

Today's Plan : Socoder Newsletter, ALChoon and then back to Checkers!
Views 11, Upvotes 1
Daily Blog , Lazy
Blog
  31st July, 2019
I wrote the entirety of Friday's Petit Switch game, yesterday, and then made a decent start on this week's Shoebox game, too!!

Screenshots within..

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Views 12, Upvotes 1
Daily Blog , Juggling
Blog
  30th July, 2019
v1.31 - Added Maze Club, a "follow the path" maze game.


Find a path from the top to the bottom of the maze, which moves from spot to spot using the order of the symbols shown at the bottom.

You can Play Maze Club here, but don't talk about Maze Club.

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Views 12, Upvotes 0
Foldapuz , Logic , Release
Blog
  30th July, 2019
I need to come up with a game for this week's Petit Switch game, and I'm running out of old games that I can quickly cobble together!!

I have one idea in mind, but can I manage it in just a couple of days?!
The quest to make hundreds of games never ends!!

Oh, but first I have to complete that boss-fight in Zelda that I left half unfinished, last night!!

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Views 12, Upvotes 1
Daily Blog
Blog
  29th July, 2019
As more and more games get dumped into the archive, more and more players are sending feedback.
Let's dig a random letter from the mailbox!

@RSKGames


In 2017 ''Blockman Returns'' was released and that was the first JNK's Blockman game I played. #1 Browsercade game is a remake of ''Blockman Returns'' game.


You can Play Blockman in the Browsercade.

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Views 13, Upvotes 1
Browsercade , Player Thoughts
Blog
  29th July, 2019
v0.0155 - First proper release. Blockman!


The original Blockman is recreated in glorious Javascript!
Run around the platform-maze, gather up all the blocklets, and take them all home.
The more you can manage in one go, the higher your combo score.

You can Play Blockman in the Browsercade, in your browser, on Desktop, Mobile or Tablet.

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Views 51, Upvotes 2
Browsercade , Blockman
Blog
  29th July, 2019
After tweeting this morning's daily Foldapuz default sheet to Twitter, I lay in bed wondering what Foldapuz game to make, next..
I started to drift off to sleep with the idea of a simple word game.

But then .. a Twitter notification..



OK then.. A maze game of sorts...
But what sort of sort..?
I rolled over, curled up, and drifted gently off to sleep, thinking about mazes..

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Views 13, Upvotes 1
Daily Blog , Foldapuz
Blog
  28th July, 2019
I'm currently about 98.36% happy with Blockman, but one little niggling issue is happening on iOS.
For some reason, it's occasionally slowing down to about 25fps, instead of sticking at 30.
I'm fairly sure this is to do with my dodgy framerate code, again, so will be holding off a final post until tomorrow.

For now, though, if you'd like to give Blockman a whirl, head on over to Browsercade.com and .. Play the Game!!!

Any issues, any at all, please do let me know.

Full release in the morning, some time.
Views 8, Upvotes 0
Browsercade
Blog
  28th July, 2019
PreRelease - Last day of tweaking
A few more tweaks, and Browsercade Game #001 should be more or less ready to go.

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Views 13, Upvotes 1
Daily Blog , Browsercade
Blog
  27th July, 2019
PreRelease - Working more on Blockman than the Framework.
Close to release.


Spent an hour or two testing various enhancements to the FPS stuff, and I think I managed to find a nice middleground that seems to run fairly well.

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Views 15, Upvotes 1
Browsercade
Blog
  27th July, 2019
I should probably try to finish off Blockman in the Browsercade, today, but I'm slightly worried that there's a teensy bit of slowdown in the engine, so I think today's plan should probably be to track that down.

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Views 13, Upvotes 0
Daily Blog , Browsercade
Blog
  26th July, 2019
v1.033 - Added Pontoon Grid, a card-based puzzle game with 750 levels.


Line up all 9 cards inside the grid so that each row and column add up to 21.
The game uses Pontoon/Blackjack scoring rules, so Jacks, Queens and Kings are each worth 10, and Aces can count as either 1 or 11.

You can Play Pontoon Grid in the Shoebox under the Misc games.

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Views 9, Upvotes 0
Shoebox , Release
Blog
  26th July, 2019
Far too hot. Struggled to sleep, last night.
Instead, I sat in the living room at 1:30, tapping away on my laptop.

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Views 14, Upvotes 0
Daily Blog , Late Night Coding
Blog
  25th July, 2019


Time to connect the hexes!
Grab a hex from the side, and smash it into alike-coloured hexes, to make them all disappear.

If you've a Switch, and have downloaded PetitCom4 from the (Currently) Japan-Only eShop (vague instructions here), you can grab a copy of the game using the Public Key...

4QJEDEEVD


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Views 13, Upvotes 0
Petit Computer , Smilebasic , Nintendo , Switch , Petit Switch , Petitcom4
Blog
  25th July, 2019
Lots of little things to do, today.
This week's SoCoder Newsletter needs oodles of waffle in it, since the forum's been understandably quiet. It's too hot to stare at a forum, all day!!

I also need to upload this week's ALChoon, and I haven't yet attempted to do a .XM of it. Hmm..

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Views 15, Upvotes 1
Daily Blog , Juggling
Blog
  24th July, 2019


I've had to add a limit to how many hexes I'm drawing on the Petit-Switch screen at once!!

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Views 184, Upvotes 1
Daily Blog , Petit Switch , Browsercade
Blog
  24th July, 2019

Over on the Switch, I'm reproducing a basic version of Clusters of Hex, and ..

.. Oh boy, had I forgotten how much of a pain it was to code this thing in the first place!

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Views 201, Upvotes 2
Daily Blog , Petit Switch
Blog
  23rd July, 2019

Alan suggests


Looks pretty good. I did spot a slight half-pixel seam where the background wraps around. I like the parallax effect, though.


I've cheat-fixed that for the meantime, by simply wrapping the buffer a single pixel closer to itself, but it might look more glitchy once I start doing different types of backgrounds.
I need to add a "sprite to buffer" function, to check that, though.

Other tweaks..
I've made the "Logo on a plain screen, waiting for the first click" screen a bit more obvious by having a big "[Start]" on there.

I've updated Blockman's collision code a little, so he's not as glitchy.

And there's not a touch-control button on the pause menu.

Lots of little tweaks, but far too hot to do it all!!!
Summer sucks!
Views 161, Upvotes 1
Browsercade
Blog
  23rd July, 2019
1. People seem utterly baffled by the start-screen of Browsercade.
I put that there, because a lot of browsers need a single click before they initiate any audio, but seemingly people are instead "waiting" for it, and think the thing's broken.

D'oh!!

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Views 502, Upvotes 1
Daily Blog , Browsercade
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