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Blog
  22nd May, 2018
I've spent roughly a decade working in multiple scales, resolutions and ratios.
I've dealt with Android, with it's 57,000 different possible resolutions. I've handled iOS with portrait/landscape orientations. I've coped with Windows with a bazillion different possible window sizes..

But 3DS, with one single screen resolution!?!
AARGH!!!

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Views 157, Upvotes 9, 22nd May, 2018
Daily Blog , 3ds Homebrew , 2018 Framework
Blog
  21st May, 2018


Today's been a bit of a crazy day of maths, as I wrangled the numbers in order to get things to look vaguely accurate onscreen.
The player's no longer colliding with the floor correctly, but at least now the little squishable creatures are all behaving like they should.

Next to be added, a few powerups!
Views 12, Upvotes 3, 21st May, 2018
563
Blog
  21st May, 2018
A lovely salad for dinner, but a single slice of cheese was enough to kick off a killer migraine!

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Views 27, Upvotes 3, 21st May, 2018
Daily Blog , Health
Blog
  20th May, 2018
All 3DS games have been recompiled, today, so they all now feature the most recent version of the framework, and are bundled into cia/3dsx packages.

Roland Eats a Stale Biscuit now has working music, On a Space Shooting Trail lets you fly further into deep space, and a couple of other minor fixes have been made along the way.

Enjoy, hacky folk!
Views 14, Upvotes 3, 20th May, 2018
Daily Blog
Blog
  20th May, 2018
Again, Jay?!
*tsk* Lazy Jay...

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Views 16, Upvotes 3, 20th May, 2018
Daily Blog
Blog
  19th May, 2018

Patreon.com/Jayenkai


You've probably not noticed, but the "Donate" button that was on the far right of the main menu has changed back into a "Patreon" button.
Last year, after the whole "Charging Patreons extra" business, I mostly abandoned the thing, removed all the links, and said "Sorry guys, no point in this" to the 3 Patreon subscribers.

They've stuck with me, though, and so I figured it was probably about time I started to give back a little something extra.

Today I've posted "Inside Jay's Notebook - 12".

The "Inside Jay's Notebook" series delves into my old notebook, page by page (and occasionally a few pages at a time) to see what mysteries of old I might find.

This week's page is all about "Green Xmas" from 2002, so if you'd like to see what other abandoned minigame ideas I had planned, you can see it right here! But you'll have to subscribe first!! OMG!WTF!?!

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Views 54, Upvotes 4, 19th May, 2018
Daily Blog
Blog
  19th May, 2018
Can I get an entire game up and running in just a short couple of days?
Only one way to find out!!

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Views 17, Upvotes 4, 19th May, 2018
Daily Blog , 563
Blog
  18th May, 2018
I'm still jumping between two projects, but neither one feels good and gamey.
I think I'm going to scrap this week, and just restart something entirely different, instead.
Bah, humbug.
Views 17, Upvotes 4, 18th May, 2018
Daily Blog
Blog
  18th May, 2018
I can't seem to get anywhere on this weeks game, as my mind is leaping between two different ideas.

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Views 24, Upvotes 5, 18th May, 2018
Daily Blog , 562
Blog
  17th May, 2018
This morning's a newsletter day, so that all needs doing first, but then I'll be heading into the game and trying to figure out exactly what style it's going to take.

I'm fairly sure I can get some kind of gameplay working for this week's game, but it'll be a case of finding the right balance between what the level generator can come up with, and the way the player controls.

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Views 17, Upvotes 3, 17th May, 2018
Daily Blog , 562
Blog
  16th May, 2018


I'm not 100% sure what's happening with these sprites, but an idea is forming in my head.

Currently it feels like I'm going to have to properly design some levels for this one, so if it takes a little longer, that'll be why.
Tonight, I'll be attempting to figure out a nice way to randomise some levels, but if I can't figure something out, then it'll be properly done as-of tomorrow.

In addition, I'm fairly sure I shouldn't call it "Lucy's Love Box", so expect that title to change!
Views 15, Upvotes 4, 16th May, 2018
562
Blog
  16th May, 2018
I haven't got much planned for this week's game, yet.
I was first waiting to see if a Buffer Drawn Tilemap might be workable, but it seems that it's going to be a missing feature on 3DS.

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Views 16, Upvotes 4, 16th May, 2018
Daily Blog , 562
Blog
  15th May, 2018


Flappadiddle Doo - 3DS is now available as a complete 3DS .zip package, containing the .3dsx homebrew file, alongside a .cia file that can be installed directly into a hacked 3DS's frontend.

Hopefully it works ok. If you do try it, be sure to let me know.
Views 20, Upvotes 4, 15th May, 2018
Daily Blog
Blog
  15th May, 2018
Over at GBATemp, user bobdamnit suggested that it'd be better if I release my 3DS games as .CIA files, so they can be installed on the main 3DS menu instead of just the Homebrew Launcher.

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Views 18, Upvotes 4, 15th May, 2018
Daily Blog
Blog
  14th May, 2018
I should probably make this a regular thing, again. It's always fun to get a little back'n'forth going.

Dan from SoCoder


Recently, i saw a Choplifter game (Game Gear), on youtube and thought, with a bit of imagination,the rescuees looks like the platdude. So my idea is, if you like to make a Choplifter Clone or alike with platdude. At least something with Helicopter ? ^^;


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Views 74, Upvotes 2, 14th May, 2018
Daily Blog , Mailbag
Blog
  13th May, 2018
It's been a long long time since I delved into the Mailbag, and having just peeked into it..
.. It's completely empty.

So, I'm reopening the mailbag.
If you've any thoughts, suggestions, ideas, game wishes, or .. Anything.. At all!!

The Mailbag is Open
Views 35, Upvotes 1, 13th May, 2018
Daily Blog
Blog
  13th May, 2018
I'm fairly sure I can make a draw-buffer work on the 3DS, but it seems I have a limit of 256x256 pixels due to my ongoing memory issues.
For the Desktop side of the Framework, I typically work with buffers of 1024x1024, so that's a 1/4 scaling thing from the get-go.

On the 3DS Framework, sometimes it uses full sized PC images when they're small enough, whilst other times it refers to smaller 1/4 sized scaled down images.

This is more or less the same issue on the buffer's side of things, and I kinda knew going in that that might be a complication in proceedings.

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Views 12, Upvotes 1, 13th May, 2018
Daily Blog
Blog
  13th May, 2018
After each game's release, my inbox is filled with the writings of all the people who bothered to play it.

Let's see what @RSKGames thinks of this weeks game!

You can Download Franken Hopper here.

@RSKGames

Overview: In Franken Hopper you Hop and catch the flying creatures and avoid the blazing flames from the statues to the side and the fireballs from the big statue's eyes. The platforms help to climb higher to get creatures with more points(Lowest level 5 points, Mid level 20 points, Top level 45 points).


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Views 59, Upvotes 3, 13th May, 2018
Player Thoughts
Blog
  13th May, 2018
I don't normally post a game on a Saturday, but with all the things I had to remember to do, I figured it best to make an early start on this week's posting incase things got a little crazy!

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Views 12, Upvotes 1, 13th May, 2018
Daily Blog
Blog
  12th May, 2018


Eating bugs, just for fun!

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Views 214, Upvotes 11, 12th May, 2018
Daily Blog
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