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Busy Sunday
  11th August, 2019
I've started on a remake of Endless Forest for this week's Browsercade game.

I'm hoping to try to add some sort of extra elements into play, but right now I'm at a loss as to what those might be.


For now, the game is more or less a sprite-rip of the original, but with my usual array of slightly different physics, and a different random engine. The game is also now endless, and I'm not sure whether I should put the levels back in.
I think the level structure made the original a bit more Arcade like, though, so it might be a good idea to put them back in.
Not sure, yet! I'll see how it goes.

Other than that, this week's Foldapuz is destined to be a maze game of some sort. I spent yesterday fiddling with the maze generation stuff, and came up with a rather nice looping maze style. I'll have to tweak it a bit to make it more of a logical maze, and figure out how to make it a bit more puzzley, but otherwise it's generating some complex things, instead of long straight paths like the previous mazes all seem to do.

So, yeah, lots to work on!

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