A brand new game
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Blog
  20th February, 2019
Spent the past couple of hours rewriting the audio code, so it loads the sounds after first-mouse/touch, instead of all happening right off the bat.

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Views 1, Upvotes 0
Shoebox
Blog
  20th February, 2019
Since managing to completely fudge the site up, last night, I then spent a few hours whittling away at Game #2.

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Views 8, Upvotes 1
Daily Blog , Shoebox
Poetry
  20th February, 2019
Views 4, Upvotes 0
Pixelart
  20th February, 2019
Views 3, Upvotes 0
Moon , Creature
Blog
  19th February, 2019
Hmm.
Something I've changed over the past few hours appears to have broken the iPhone's "Add to Homescreen" functionality for Shoebox.

You can Play ShoeBox here

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Views 43, Upvotes 1
Daily Blog , Gpsog , Shoebox
Blog
  19th February, 2019
I've added semi-persistent score handling to the Shoebox Framework, along with plenty of space to add a decent selection of scores and things into the mix.

You can Test the Shoebox here!

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Views 37, Upvotes 1
Daily Blog , Gpsog , Shoebox
Poetry
  19th February, 2019
Views 6, Upvotes 0
Pixelart
  19th February, 2019
Views 7, Upvotes 0
Undead , Platizens
Blog
  18th February, 2019
As far as I've been able to stress-test, the save/load functionality of the new Shoebox framework should now function correctly!

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Views 19, Upvotes 1
Gpsog , Shoebox
Blog
  18th February, 2019
I think that, for the most part, the Spider Solitaire is now roughly ready to go, but the Framework is barely finished at all!

You can test Shoebox here. Spider Solitaire oughta be good to go.

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Views 19, Upvotes 1
Daily Blog , Gpsog , Shoebox
Poetry
  18th February, 2019
Views 6, Upvotes 0
Pixelart
  18th February, 2019
Views 9, Upvotes 0
Platizens
Blog
  17th February, 2019
I started drawing some little icons last night, in as simple a method as I could find.



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Views 32, Upvotes 2
Daily Blog , Gpsog , Shoebox
Poetry
  17th February, 2019
Views 10, Upvotes 1
Pixelart
  17th February, 2019
Views 11, Upvotes 1
Wildlife , Platizens
Blog
  16th February, 2019
Right, I'm probably going to ignore the audio issue, and plough ahead regardless.
The audio tweaks can be made in the future. After all, this engine is 100% javascript, so everything is really easy to tweak afterwards, unlike most of my normal games that require recompiling and reuploading and then the player to realise there's an update, and redownload it.

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Views 41, Upvotes 1
Daily Blog
Poetry
  16th February, 2019
Views 8, Upvotes 0
Pixelart
  16th February, 2019
Views 11, Upvotes 0
Gardening , Game , Manic Miner
Blog
  15th February, 2019
Can you hear me!?!

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Views 34, Upvotes 1
Gpsog , Shoebox
Blog
  15th February, 2019
For some strange reason, turning an iPhone sideways produces this..



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Views 16, Upvotes 1
Daily Blog , Gpsog , Shoebox
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