A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
About Games Pixelart Music Poetry Home Patreon Mailbag Scores JNKPlat Levels
When 32 Isn't 32
  1st November, 2017


32 pixels are winding me up!


I thought I'd done all my scaling perfectly, as my test sprite was showing up at a perfect pixel resolution.
Yesterday I added a plain square 32x32 pixel rectangle, and it was somehow showing up at a drastically different size.
I spent about 2 hours trying to figure that out, last night, and still haven't fixed the thing.
Can't seem to focus on anything else, as that little discrepancy is winding me up.

Such a bizarre issue, too. I was almost certain I'd got all my maths right. Of course, I don't HAVE to make it exact, but it's probably best to get it as close as I possibly can.
And 4 pixels off isn't close enough, for me!!

Views 24, Upvotes 3
Daily Blog , 2018 Framework
Site credits : This was all done by Jayenkai
(c) Jayenkai 2017 and onwards.
Blog - When 32 Isn't 32 - AGameAWeek