A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
every week,
unless exhausted!
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Pixelart
  4th March, 2018
Platdude sees blue, blue skies.
Views 21, Upvotes 2, 4th March, 2018
Vehicle
Blog
  17th June, 2018
Someone over on the GBATemp forums mentioned Centipong being one of their favourites of my DS Homebrew collection.

To be honest, I never did solve the "What Comes Next" issue with that.

Read More
Views 4, Upvotes 1, 17th June, 2018
Daily Blog
Game
  9th November, 2010
A semi-useful (hopefully growing) tool to design random sprites with.
Views 3424, Upvotes 13, 9th November, 2010
Pseudo Random Design
Game
  30th April, 2018
Gather up the stars, but avoid the bombs.
It's Bungee Time!!
Views 149, Upvotes 11, 30th April, 2018
Sport , Random
Game
  12th May, 2018
Help Franken eat up all of the bugs that he can, without getting hurt.
Views 151, Upvotes 11, 12th May, 2018
Platform , Collect
Blog
  23rd May, 2018
There's a nice new pool game available on iOS by @helvetica called Pocket Run Pool. (.com)

People keep asking me on Twitter what it's like, because apparently I'm some sort of super-picky gamer when it comes to Pool games.

My thoughts are that it's a really nice and fully formed "Ball" engine, that feel superb, and doesn't have of the annoying things that I usually tend to pick at when playing a Pool game.
It's almost as if @helvetica's been reading my many rants about rubbish Pool game issues, and has built his game up to avoid many of those bugbears.


View on YouTube

The game isn't "Proper Pool", it's more of an "Arcade Game based on Pool", in that you try to earn as many points as you can using the various onscreen numbers.

You have lives and a score counter, and things add up based on pocket-based bonuses.

It's really quite a nice game, and a nice set of physics, and I'd highly recommend it.

Go pot some!

Read More
Views 121, Upvotes 3, 23rd May, 2018
Daily Blog
Pixelart
  24th May, 2018
Platdude's attempts at trying to catch the skunk aren't going well.
Views 11, Upvotes 3, 24th May, 2018
Wildlife
Poetry
  24th May, 2018
Some days they are productive,
Whilst others waste away.
I hope this morning won't be bad.
I'd like to code, today!
Views 9, Upvotes 3, 24th May, 2018
Blog
  24th May, 2018
This week's game now has audio, as well as oodles of death.



Read More
Views 9, Upvotes 3, 24th May, 2018
Daily Blog , 563
Blog
  24th May, 2018


Added a bit of greenery to the background, this morning, but had to rejig a bit of the 3DS's code so that the scaled-up sprites looked nice and "Nearest Neighbour", instead of .. Like they did an hour ago!!

Pixel scaling FTW!

I'm going to have to add a trail to the player, though. It's extremely easy to lose track of where you are, when it all gets hectic.

But, yeah, looking good
Views 14, Upvotes 4, 24th May, 2018
Daily Blog , 563
Pixelart
  25th May, 2018
Platdude's never seen one of these in the wild.
Views 12, Upvotes 3, 25th May, 2018
Camera
Poetry
  25th May, 2018
One single life is all we get.
No continues or one ups.
Enjoy your life the best you can,
Without those powerups.

RIP : TotalBiscuit
Views 11, Upvotes 3, 25th May, 2018
Blog
  25th May, 2018
OK, now I'm really confused!!

Read More
Views 16, Upvotes 4, 25th May, 2018
Daily Blog , 563
Blog
  25th May, 2018
Everything's now nice and playable. It's a little bit difficult, but nothing you can't master with a little practice.

Todo-list contains things like giving the game a name.
I'd like to retain the "Fiery Fourth" name that Eikon started, but there's very little "Fiery Fourth" remaining in this game, if I'm honest!!
... And yet...

So, title, then the usual screenshots, compiles, etc.
The game should hopefully be finished and ready to go at some point tomorrow, but I might hold back to add extra bits and pieces. I guess we'll see after I playtest the thing, tonight!

And come up with a name..!
Views 13, Upvotes 4, 25th May, 2018
563
Pixelart
  26th May, 2018
Platdude's hoverbike is up and running, and he's taking to the streets to guard against unsafe things.
Views 11, Upvotes 3, 26th May, 2018
Vehicle
Poetry
  26th May, 2018
Summer is over.
The sunshine has ceased.
The temperature's falling,
And my coding's increased.
Views 11, Upvotes 3, 26th May, 2018
Blog
  26th May, 2018
A nice cool night, with oodles of rain outside.
Aaah, normal Bolton weather has returned.

That's my first proper lie-in since this summer-spell hit, a couple of weeks ago.
A nice long sleep, and I'm now wide awake and ready to take on the many thing that I have planned!

Today's checklist
[X] Game Title
[X] Screenshots
[X] Icon
[ ] Compiles
[ ] Uploads

That's the plan, let's see how far I can get!
Views 12, Upvotes 4, 26th May, 2018
Daily Blog
Blog
  26th May, 2018
You know you've made far too many games when you struggle to come up with a title for your newest game, and end up with...

Views 12, Upvotes 4, 26th May, 2018
563
Blog
  26th May, 2018
Whilst rushing to complete this week's game, I found myself with less than an hour's battery remaining.
I quickly opened up two virtual boxes, Linux 32 and Linux 64, and rapidly compiled both versions of the game.
I then compiled the Win edition, and 3DS, too.
Then I opened up the Mac via Remote Desktop, only to find it wanting to do a bazillion updates.

My laptop's now on charge, the Mac's busy doing updates, and I'll finish everything off, later.
Bah, humbug!!

Game releases later tonight!
Views 11, Upvotes 3, 26th May, 2018
Daily Blog
Game
  26th May, 2018
Squash all the enemies, and hop for success, as you try not to die in this ultimate test.
Views 189, Upvotes 6, 26th May, 2018
Platform , Mario , Fiery Fourth
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2017 and onwards.
AGameAWeek - Games by Jayenkai