A brand new game
for Windows, HTML5, iPhone, Android TV and more,
25th February, 2018
Today's plan is exactly the same as yesterday's plan.
It's like Deja Vu, all over again.
24th February, 2018
A bit late in the day to realise you'd only coded half the blinkin' online scoreboard stuff!!
True, the Framework was happy to send the score data to the server, but ... Then what!?
I'd not coded ANYTHING about receiving the data back, parsing the data, popping the scores and player names into internal memory, and then displaying the online scores to the player.
So, that's what I've been working on all day, today.
As a result, the game might be delayed a teensy bit, as I now need to double check today's work on all the other targets. I imagine the MacOS edition might not be happy, what with it being sandboxed..
And I've still not fixed the saves on MacOS, either. Hmmm..
Such a busy day!
24th February, 2018
First test print that's at least vaguely decent.
25th July, 2014
Since I seem to be having oodles of fun with the PaperArcade things, someone on Twitter asked for a template.
Not sure why "Upload the template!" hadn't crossed my mind, but if I'm honest, it's probably down to the fact that, in amongst all the chaos of getting my "Icon Resizer" to generate these things, I'd made the whole process very very specific to my development style!
I've been thinking about making a more user friendly app to do this, but for now we'll stick with the DIY method!
Click for Masssssiiiiiive
This is the template I'm using. From there, my app takes screenshots, logos and icons, (which are already sat in the folder, ready to go!) and liberally scatters them throughout the coloured sections to generate a selection of cabinets for each game. (5 for each game)
From there, I choose the best, and upload it to the server.
You can find the end results by flicking through the archive. Games listed with ?Paper=Arcade will all contain a PaperArcade cabinet printout under their Bonus Assets section.
If, in future, I put some effort into making a tool for this, I'll be sure to let you know.
As always with Papercraft's, Post photos of your results!
23rd February, 2018
The 3D printer finally managed to start printing, last night.
View on YouTube
It managed about 8% of the print, before the print "popped" off the mat, and everything went horribly awry.
I'll probably have another attempt at it later.
Since it's my birthday, I'll be sitting about and being generally lazy, today.
Nothing much more to say than that!
Lazy Jay wins, today..
3rd February, 2018
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