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Coding the Tutorial
  1st October, 2018


Today I did quite a bit for the Tutorial side of JNKPlat.

I've added subtle little hints around the first few levels, to help guide the player on their quest.


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It includes little button flashy things to tell the player which button they should hold "to do that", and ... Although it's incredibly minimal, I'm assuming most players will understand the clues enough to get themselves playing.

I still haven't figured out what to do about Desktop-Keyboard mode, though, other than having giant "[J BUTTON]" and "[L BUTTON]" icons hovering over the screen... .. And that only works if they haven't redefined the keys! Eeek!

Hmm...

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