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Pixelart
  24th December, 2018
Views 6, Upvotes 1
Platizens
Game
  12th June, 2015
You all know the drill!
Views 4377, Upvotes 37
Spike , Platform , Endless , Spikedislike
Blog
  17th January, 2019
Yesterday I started work on a Puzzobomb Level Generator.



Read More
Views 23, Upvotes 1
Daily Blog , 602
Blog
  17th January, 2019
Since I created Foldapuz, I've been posting all the updates to a single updates.html file, and.. As much as that's been functional, it's also been growing and growing and growing.

JNKsg (The unnamed Sprite Generator thing) has been created in much the same way, with a similarly expanding updates.html file charting the progress of the site.

Today I decided that's probably not the best way to do it, and so I've taken the contents of both of these update pages and (with a lot of database hacking to falsify their dates!) have archived them into this very blog.
From here on, any interesting additions to either sites will appear at the top of this site, much like any other regular update, but with the addition of specific tags, can easily be accessed directly from either the Foldapuz site or the JNKsg one.

You can find the Foldapuz Blog posts here, and the JNKsg Blog posts here.

Sorted, and with the added ability to comment on the updates, which wasn't possible with the previous basic .html file. Hurray!
Views 10, Upvotes 1
Foldapuz Blog , Jnksg Blog
Blog
  24th January, 2015
Today, I added Barrels into the mix.
I figured it best to hide the disks somewhere safe, so I put them inside barrels.
A pile of barrels will appear in each and every room, so you'll have to do a lot of blasting to try and find the three disks.



I'm also considering putting other items in the barrels, such as extra lives, weapons and even randomly spawning baddies, and more. (The engine is ready to go, for most of these!! Woot!!)

Next I need to figure out how best to Store and Respawn rooms, due to the quirky way that I've decided to store them.. .. D'oh!
Each room is it's own little area, so if you watch the video, you'll notice the bullets are "hitting" when they try to enter a different room (noticeable around 25 seconds or so)
This is intentional, so that the game keeps its "Screen-sized room" methodology, even though I have to cater for all the different bloody screen resolutions. (grrr!)
But this means that if you're bobbing in and out of a room full of enemies, I'm going to have to freeze them, store them somewhere, and respawn them if you return to the room.
.. Could be tricky, but I'd rather not end up cheating and simply respawning a room full of death, just because you happened to fall out of the bottom of a room!!

Plenty to think about, tomorrow.
Views 1, Upvotes 1
Daily Blog
Blog
  16th January, 2019
So, what game's next?
With all the Foldapuz development, my head's currently full of little puzzle game ideas that don't quite work (literally) on paper, so I expect the next game to end up being something to do with one of those ideas.

Read More
Views 21, Upvotes 1
Daily Blog
Blog
  14th January, 2019
At around 1am, I was starting to drift off to sleep, when suddenly..
"POUNCE!" A late night idea popped into mind.

Read More
Views 65, Upvotes 1
Daily Blog , Foldapuz
Game
  13th January, 2019
Shoot the Barrels. Save the World.
Views 131, Upvotes 1
Shoot-em-up , Cybernoid
Blog
  13th January, 2019


Shoot the Barrels. Save the World.

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Views 9, Upvotes 1
Release , 601
Blog
  14th January, 2019
Today's the day I have to go for my medical, and talk about how bitterly depressing it is being stuck in the house all day, every day.

Everything's been posted early, all daily chores are done, and I'm now going to get a few hours sleep before having to head all the way into the center of Manchester.

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Views 64, Upvotes 1
Daily Blog , Health
Blog
  13th January, 2019
Most of the game is now functional, and I'm fairly happy with how it's turning out.

Today will be about Balancing the game, to make it so that I can get further than Level One in Hard Mode!!

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Views 9, Upvotes 1
Daily Blog , 601
Game
  2nd October, 2018
Guide Platdude through the various levels, as his continuing quest for the Spheres continues.
Views 749, Upvotes 6
Blog
  12th January, 2019
I got a fair amount done, yesterday, and am now nearing the stage that the game's ready.

Read More
Views 34, Upvotes 2
Daily Blog , 601
Game
  4th January, 2011
Try the latest edition, here

Bounce as far as you can!
Views 19345, Upvotes 51
Jump , Hop , Bounce , Spiiiiiiiiiiiiiiike!
Poetry
  29th October, 2018
My mind is running all over the place.
With so many tasks to complete.
And yet I'm piling on even more.
Like I'm some kind of typing athlete.
Views 3, Upvotes 1
Blog
  11th January, 2019
Couldn't seem to get much done at all, yesterday.

Read More
Views 56, Upvotes 1
Daily Blog
Blog
  25th October, 2018
I didn't code a new game, yesterday!
The first time in a good number of days where I didn't actually start a new game.

Read More
Views 34, Upvotes 4
Daily Blog , 580 , Delta Collexion
Blog
  10th January, 2019
The game's really starting to come together, now.

Read More
Views 23, Upvotes 1
Daily Blog , 601
Game
  4th September, 2018
The Quantum-Locked crates still need shuffled around the map.
Put on your safety hat, and get back to work.
Views 954, Upvotes 18
Blog
  9th January, 2019
I ended up putting the three floppy disks back into Futrino, last night.



As much as the game has a different sort of "world", the idea of collecting the three disks to complete a level is still simple enough to understand, and provides the difficulty of having to destroy all the barrels in order to find those disks.

Read More
Views 25, Upvotes 1
Daily Blog , 601
Site credits : Site built from the ground up, in php, using Programmer's Notepad 2, and a very bored Jayenkai.
(c) Jayenkai 2017 and onwards.
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