I say “Project”, but of course, being me, I mean projectS..
PRC:2 – 0%
I’m restarting Platdude’s Retro Collection from scratch, and building it up a bit bigger than last time, with nicer per-game spritesheets and things like that. Bigger = Better, usually.. .. I’ll make sure that’s true, don’t worry!
So far the selection’s getting too big for it’s boots, and at current rate it’ll take about 3 years to finish the project, so.. going to have to whittle it down, and remember the “Keep it Simple” rule that I used the last time.
If you’d like to contribute some crazy game ideas, you can either post them in the comments, or head over to This GBATemp Topic where there’s already a bunch of wild ideas formulating.
Centipong XNA – 75%
The main issue with this game, right now, is that I’ve no idea how good/bad the control scheme will end up being. I’ll be getting a X360 Wired Controller on Monday, though, so it’ll all be tried and tested, and ready for the next batch of gaming to be added. I’d rather not impliment the whole game, and then find out the controls are impossible on the 360!!
JNKPlat 360 – 0%
Again, this is a thought only at this stage, but one I oughta start working on soon.
JNKPlat with wraparound-cylindrical levels, with each level being a seperate layer within a tower.. Work your way inwards.. No idea how that’ll look, might be a bit too much visual stuff, and will probably be reduced quite a bit!
Other than those, I’ve got AGameAWeek to be working on, too.
And a bunch of Socoder website stuff that I seem to keep putting off.