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Productivity++ Blog
3rd March 2024
I managed to get most of this week's ALChoon done, yesterday, and have already planned what the video will be like!

-=-=-

I'm well ahead of the game, this week, though I'm not sure what the game will be this week. But at least the ALChoon's pretty much done.
This is SO much better than struggling last-minute to round everything up in a short half-a-day!
..

So, what of this week's game, then?

I've experimented with a new version of Thwackity Puttz inside JSE, but ..I dunno.. Looks very um.. rough?
The lack of colourschemes isn't helping, here, nor is the fact that I can't really have objects behind the tile maps.
Perhaps what I really need to do is add some sort of multi-layering to the tile maps, so I can have separate backgrounds and foregrounds.
I think I've come across needing that a few times, now.
But then you still have to deal with z-buffers and things like that.

Gosh, writing languages isn't easy, is it?

... And there's still no game!
I've still a day and a half to come up with something else, though. That's plenty of time, right?!!

Eeek.


"Cartoon @Derek plays some of his favourite Nintendo 3DS games" by #ArtFlow.ai
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