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Y7 - D233 - Adding to the Pile Blog
21st August 2015

Developments


I've added chuckables, so I guess those need tested, too. But without enemy sprites bouncing about the place, there's not much point in having chuckables, so.. umm..

NPA2_005

I added Jack in!
Jack is currently hopping about the place without any particular rule-set, and it'll probably be a while before I start adding rules to each of the different characters, but for now he's a handy little test object to throw things at.

Things I've learned
1. My objects need a lot of physics-tweaking before they feel good!
2. The "steps" that the level generator is making, result in a lot of the spheres bouncing upwards! I might have to "hide" steps from thrown objects, or something.
3. I need to start adding more to the generator. Walls and Spikes would probably work well at this point.

-=-=-

Daily Doodle : The Last Phone for Miles



Platdude's on another trip, but is phoning home to ensure his pets are doing ok.
Enjoy your trip, Platdude!!

Mailbag : Empty


If you'd like to stuff my mailbag, (Ask Me Anything!!!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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