New games every week!
Y7 - D306 - Mummies! Blog
2nd November 2015

Developments


Spent yesterday powering through a quick monster-maze game.
Managed to build a basic dungeon layout builder, got monsters wandering around, and generally made a nice playable little game.

414_006

This is now the sixth game in the Beta Collexion.
It's fun to be focussing on games, once again.

Later on today, I'll be sending the latest attempt at Multiplayer code to PlayJam, to see if it's any better or not.
I've stripped out a lot of the keyboard-based controls when in multiplayer mode. Hopefully that solves some of the slowdown.
Other than that, however, I'm at a loss as to what else might be causing it.
But like I said the other day, I've spent more than enough time working on this, and if it fails to work this time, I'll be leaving behind the Multiplayer games until I can fix the code.
Quite why Android can't "Just Work", and is instead full of these sorts of inconsistencies, is beyond me.

As is the norm : *Android Fragmentation* RAWR!!

-=-=-

SpikeLike

Do I have to get those?
A couple of young-sounding players enjoy SpikeDislike2 on OUYA.

Daily Doodle : Rainbow Jump



Mr Rainbow seems to be quite good at the High Jump.
Many Platizens are cheering him on.
They're all fully aware that Platdude can comfortably leap twice his own height, but nobody wants to disappoint Mr Rainbow.

Mailbag : Empty

If you'd like to stuff my mailbag, (Please do!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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