New games every week!
Slow Progress Blog
17th March 2016

Developments


A pretty much identical day!

-=-=-

More tweaking at the difficulty level of this week's game.
I'm also probably going to eliminate the usual "Easy/Normal/Hard" thing, because balancing this game is hard enough without worrying about three difficulties.
In all honesty, this game is now so scaled back, it's insane, and yet it's still seemingly out of control. I keep pulling things back, and there's more layers hidden underneath.
This probably makes it sound like a HUGE game, but really it's not. Not at all!
In fact, now it's starting to resemble a completely different game, and I'm pretty sure that wasn't the initial plan!!
Hmmm.. *shrugs*

Well, that's AGameAWeek for you! Haphazard, and unexpected.

Daily Doodle : Farewell, Mr Tree



It's time to say goodbye to the Apple tree.
Platdude's had many good years out of it, but the past few years haven't been fruitful at all.

Mailbag : Empty

If you'd like to stuff my mailbag, (Please do!!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.
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