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Popping! Blog
11th June 2016

Developments


How hard is it to get good AI?

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Alarmingly tricky!
I spent about four hours tweaking, deleting and recreating my AI, yesterday.
It's now at a stage where, although the AI is fairly docile and occasionally (*frequently!) flies directly into rocks, they do at least try their best to avoid such things.

They have at least gotten a little better than the video above...
But, boy, has it been tough to get them to that stage!!

Today I'll be tackling the game's frontend, and double-checking my controller code, but otherwise most things seem to be reasonably well organised.

Game's doing well!

Daily Doodle : Roving the Moon



Platdude knows the green lunar monster's out here, somewhere.
He's brought a rover to try to find it.

Misc..


Buttered or Salted
And also in Sweet
The popcorn is varied
A wonderful treat.


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