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Unstarted Blog
16th June 2016

Developments


Going to have to be a quick game, this week!

-=-=-

I seem to have gotten stuck making a little video generator.
So far, I've managed to get it to render out video at about 1.5 frames per second, but that's just a plain "four circles and some blurring", and not really anything stressful.
The bottleneck is that in order to render the images into a video, it needs to save each individual frame, and .. one by one... call ffmpeg to convert the frames into single-frame videos, and then every so often, bundle them onto the end of the main video.



.. Quirky, and results in window after window opening and closing, since I can't get ffmpeg to do that quietly in the background!
Bah..

But it works..
It may not be "consumer ready", but it works..
Next up will be seeing if I can do any kind of beat detection.
I've already got a backup ready, just in case I can't!

HOWEVER

First I need to write a game, because I've not done that yet.
No idea what game I'll be tackling, this week, but it'll be something silly and tiny I imagine.

Daily Doodle : Morning Duties



The washing's done.
Time to get it hung out.
Hopefully none of the crows nibble holes in Platdude's pants, today.

Misc..


Something with jumping,
I think that's what it'll be.
But I've no plan, though.
We'll just have to wait and see.


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