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*shrugs* Blog
4th September 2016

Developments


I'm not sure what to write about, today.

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The Box game's coming along nicely, but screenshots are irrelevant since the thing looks roughly the same as it did, yesterday.
It's been a case of trying to make the game more formulated, and not as completely random as it currently is. I still haven't managed to figure out how best to do that.

Today will be spent trying to confine the game, and make things a little less crazy.

Meanwhile, I attempted about 5 different bits of music, yesterday, and they all turned out to be terrible!!
I'm not in a musical mood, I guess!

Ho hum..

A very unproductive week, this week.
:

Daily Doodle : Mrs Wiggly



Platdude's found a hungry little caterpillar out in the garden, and wonders if it's hungry enough to eat a whole apple!

Misc..


Forcing myself to come up with ideas.
to keep AGameAWeek feeling so great.
But Wednesday Workshop has now reemerged
So there's twice as much content I need to create.


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