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28th December 2016


Developments


I finally got back to some coding, yesterday.

-=-=-

I've solved "most" of the problems with the Android controls, (as in, they at least work a bit!!) but am once again left with the curious controller issue on my Archos Gamepad.
For some weird reason, the dpad/buttons are being sent to my game as "Controller Device 1", whilst the two analogue sticks are being sent as "Controller Device 2".
I had this issue before, and managed to fix it.. The worrying thing is, the way I managed to fix it has since been depreciated in later Android SDKs.
So, um..
*shrugs*

I spent most of last night trying out various different things, trying to find the replacement, but nothing seems obvious.
I might have to rule out having my games work with the Gamepad. Or at the very least, do a bit of mashing up of controller inputs to allow all controllers to work together as a single unit...?

Not sure if that's a good idea, though.
It certainly doesn't help the Multiplayer issues.

Hmm.. :

Daily Doodle : Transmission Issues



Platdude should've known better than to place the transmitter at ground level. At the very least, he should've got rid of all those trees.

Misc..

Today's mail comes from

Look at the hamster.
Isn't he cute.
Playing a tune,
on his magical flute.


-=-=-

If you'd like to stuff my mailbag, (Please do!!) you can do so right here, at https://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll usually show up on my daily blog, the very next day.
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