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5540 results
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Game
  30th May, 2008
Collect the green, avoid the red!
Views 1226, Upvotes 1, 30th May, 2008
Avoid
Blog
  16th May, 2008
Tomb Raider meets Pitfall!


Retro Raider took a few days to get into a decent build, and then over the course of a few weeks I added lots of extra little chunky bits.


Recently I've been tweaking it even more.
There's now a handful of levels, a few collectables, doors, keys, and even a little Ghost Replay/Time Trial mode.


Good, clean, retro happyness!
There's even a level editor to keep you entertained even longer!

You can Download RetroRaider here, and have some fun! As usual, that link will be the most up to date version, and if there's any major changes, I'll let you know.
Views 67, Upvotes 6, 16th May, 2008
Release
Game
  16th May, 2008
Help Lara find the Cross.
Views 1689, Upvotes 64, 16th May, 2008
Remake , Demake , Retroraider
Game
  8th May, 2008
New-Who screensaver!
Views 1380, Upvotes 4, 8th May, 2008
App
Game
  8th May, 2008
Kill the spiders before the get to the other side.
Views 1440, Upvotes 32, 8th May, 2008
Remake , Shoot-em-up
Game
  30th April, 2008
A logic puzzle, and a jigsaw.
Views 1357, Upvotes 41, 30th April, 2008
Multiple Games , Logic , Puzzle , Jigsaw , Minigames
Game
  22nd April, 2008
Find the Mines
Views 1358, Upvotes 26, 22nd April, 2008
Classic , Puzzle , Strategy , Remake
Game
  9th April, 2008
Get the chocolate buttons!!!!
Views 1616, Upvotes 5, 9th April, 2008
Platform
Blog
  3rd April, 2008
Puzzobomb, a mix of Puzznic and Bombs.. (For Jericho!)

Starting with the Wednesday Workshop base from the other day, I decided that yes, I would build it up a bit.
 
So, I opened up the Amstrad CPC game "Puzznix" which, since I was a kid, I'd always assumed to be "the original game".. Turns out it wasn't...Read More
Views 86, Upvotes 3, 3rd April, 2008
Release
Blog
  30th March, 2008
I don't normally post individual Workshop entries. They're not usually good enough to make it to single-post-worthy status!
This week's workshop is a Jericho-based "Explosive" challenge, and so I made a small puzzle game with Bombs.
It's quite an interesting puzzle game.
Take the basic rules of the classic Puzznix game, add bombs, and score it all on a Golf-style scorechart.

The game looks quite nice, nicking the "chunky" block style from Blockman, and there's some half-assed sound effects.


Essentially though, it's a nice puzzle engine that I think I'd like to build upon.
Quite where it'll end up, I'm not sure, but for now it's got a nice 18-puzzle level set, and a few of them are vaguely puzzley!

Left mouse to move, right mouse to explode bombs, and that's pretty much all you'll need.
You can download Puzzobomb here.

For now it's Windows only.
Views 37, Upvotes 3, 30th March, 2008
Release
Blog
  13th March, 2008
Last month I got my Samsung U600 phone.
On Sunday I decided to get Java installed, and give it a go.
Today, I'm releasing Centipong Jr.
??

??
You should know how the game goes, but this one's lacking in a few features.
1. It's not got any audio, 'cos I haven't figured out how to do that yet!
2. There's no Levels structure, just more and more centipedes.
3. There are no powerups.
??
Will these features be added?
More than likely.
??
Will they be free?
We'll have to see.
??
I might try to make a bit of cash from my Mobile developing, but we'll have to see how good I get at it first!
??
In the meantime, you can download it here.
??
It may or may not work well on your phone!
Let me know how it goes, along with your phone type, and any other info you can pass along.
Thanks.
??
Enjoy.
Views 42, Upvotes 4, 13th March, 2008
Daily Blog
Game
  13th March, 2008
Smash the centipede with your balls!
Views 1450, Upvotes 19, 13th March, 2008
Remake , Pong
Blog
  9th March, 2008
For starters, let me just point out that Alien Deathmatch has still been slowly updating over the past couple of weeks. It's strange that a single game has taken up so much of my time. I guess that once you find the right type of game, you're more motivated than usual.
Still, more weeks playing with 1 game = less time to get some actual new games coded.
As such, there's not really been a whole lot to report over the past week or so.
No new games, no new ideas, nothing.

I had initially planned to do an Asteroids game, after Alien Deathmatch, but once I got going with simple asteroids, it turned out to be a "run around, shoot the bad guys" type affair.. .. essentially it would've just turned out like Alien Deathmatch, only with a slightly different control scheme.Read More
Views 17, Upvotes 2, 9th March, 2008
Daily Blog
Blog
  22nd February, 2008
Last year I drew some graphics!
A set of sprites and background tiles for a DS game based on the classic Alien Breed on the Amiga.
The plan fell apart soon after.

Last week I decided to resurrect it on the PC.
Sorry! This is another none-DS game, folks!
Read More
Views 80, Upvotes 5, 22nd February, 2008
Release
Game
  22nd February, 2008
Try to stay alive in a maze full of aliens.
Views 1785, Upvotes 31, 22nd February, 2008
Shoot-em-up , Maze , Swirly , Alien Deathmatch
Blog
  30th January, 2008
Not as many fun little games, this time around, but weeks 61 through 90 brought about a few changes.
For starters, Coders Workshop closed down in week 64, which meant the whole Wed.Workshop thing was without a home. Consequently, I spent most of this period building up the whole Socoder website.. from scratch.. in notepad..

It took a while!
So, I missed a few workshops! As such there's only actually 14 games in this selection. There are some super special games, though.

The "CodersWorkshop" game is a miniature Top-down, Romp-around, Dungeon-esque game, only without much of the needed gameplay elements! There's a decent Picross game, with included Level editor. There's experiments with transparencies, tests with strange window resolutions, and there's even a backwards game thrown in for good measure.


You can Download the Collection here, and for more of the same, check out Weeks 01 - 30, 31 - 60 and my complete entry list.
Views 17, Upvotes 1, 30th January, 2008
Release
Blog
  28th January, 2008
Imagine if all your favourite Arcade games were in fact Slot Machine games.
Arcade Slots reproduces a handful of games in this style. With games ranging from Frogger to Hogan's Alley, there's plenty to keep your playing.

Download Arcade Slots.














Pacman

Spin the slots, and hope that Pacman can get across the level without hitting any ghosts. Eat the power pellets to give him more of a chance.

Frogger

Pick one of three positions to set Frogger off, spin the slots, cross your fingers, and hope for the best as he hops his way across the roads and rivers.

JNKPlat

OK, so this isn't really a classic arcade game, but it's fun to see Platdude run along the levels anyway! Expect even more finger-crossing, as he tries not to run into any spikes.

Hogan's Alley

In this game, the reels automatically spin. You have to hit the three buttons to shoot the bad guys. Try not to shoot the goodies!

Simon

Wait for the reels to stop, then hit the four buttons in the order shown in the center of the screen.

Columns

Using only three nudges, try to line up as many horizontal lines of gems as you can. A nice slow-paced thinking game.
Views 13, Upvotes 2, 28th January, 2008
Daily Blog
Blog
  25th January, 2008
If Centipong was a simplistic looking game with added 3D, Blockman would be the exact opposite. With levels so colourful they'd poke your eyes out, Blockman comes hopping along to rescue all the Blocklets.

It's a rather simple game. Grab the Blocklets, take them to the door. You can bring as many as you can to the door at a time, but the more you get safely home in one go, the more points you're awarded.
Read More
Views 74, Upvotes 3, 25th January, 2008
Experimental
Game
  25th January, 2008
Collect all the Blocklets, and get them home.
Views 1818, Upvotes 25, 25th January, 2008
Flicky , Platform , Blockman Platform
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