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JSE - Musical Trial
31st August 2021  
I'm not 100% sure about how this sounds..

-=-=-

Been experimenting with JMTrackr again, and found a nice set of instruments that may or may not work very well.
I'd say there's a much higher probability of them sounding bloomin' awful, than with the classic chippy sounds. Much more clash or simply bad instrumentation.
Hmmm..

But it's there, so give it a go and let me know what you think.

To activate the new sample-pack (Soundfont?!) add the word "samples" to your JMTrackr command.

JMTrackr(Tempo,"Samples"/"Chiptune", MelodyCode[ , seed ] )
If you leave the parameter out, it'll assume chiptune.

Here's the most recent version of the Jukebox. Click the Chiptune/Samples think in the top right to switch the instrumentation.

// JMTrackr Jukebox // by Jayenkai // Created 2021/6/15 Dim Tune$(256) Dim Name$(256) Dim Tempo(256) n=0 Name$(n)="JM Specials"; Tempo(n)=0 n=n+1 Name$(n)="JMing Something"; Tempo(n)=120 Tune$(n)="<C16>G16C8r8<C16>G16C8r16<C16r16>G16C8<C16>G16C8r8<C16>G16C8<C16r16>C8r8|E8G8G16F16E8F16G16F16D16E16r16C16D16E8G8G16F16E16C16E4r8C16D16|G8G8<C8C8>G8G8C8r8G8G8<C8C8>G8G8C8r8|G4G4C4C4G4G4<C4r4|r8G16r16E16G16r8G16r16E16G16r8A16G16r8G16r16E16G16E16D16E8r4r8|r1|[d]|C8C8C8C8C8C8C8C16C16C8C8C8C8C8C16C16C4|C16G+16C16G+16C16G+16D16G+16C16G+16C16G+16C16G+16D16G+32D32C16G+16C16G+16C16G+16D16G+16C16G+16C16G+16C16D16D16G+16|r1r1|" n=n+1 Name$(n)="JMbo"; Tempo(n)=120 Tune$(n)="C16E16G16<C16r4>C16E16G16<C16r4>C16E16G16<C16r4C16>G16E16C16r4|r4C16E16G16<C16r2r4C16>G16E16C16r2|G8G8E8E8C8C8D8C16E16G8G8E8E8C4r4|>G8r32r32<G16r8G16r8r16>G8<G16r8r16>G8r32r32<G16r8G16r16>G16r16G8<G16r8r16|r4G16r16G16E16C16r1r4r8r16|r1r8C8C16C16C16<C8C16C8r4|r1r8G16r16G16G16G16<G16r16G16G16r4r16|r1|[d]|C4C4C4C8D8C4C4C8D8C4|C8G+8C8G+8C8G+8C8G+8C8G+8C8G+8C8G+16D8C16D16G+16|r1|" n=n+1 Name$(n)="JMelody"; Tempo(n)=120 Tune$(n)="G4C16r8G8r16C16r32r4r32G4C16r8G8A16G8r4|C8C8C8C8C8C8D16D+16D8C8C8C8C8>G8<C8D16D+16F16D+16|r8<C16>G16C16G16<C16r8r16C16>G16C16r4r16<C16>G16C16G16<C16C8r16C16>G16C16r8r16|G8r16G16r2r4G8r16G16r8C4r4r8|G16A16G16F16G16r1r2r8r16|r1|[d]|C8G+8D8G+8r16G+16C8D8G+8C8G+8D8r16G+8G+16C8D8G+16D16|r1|" n=n+1 Name$(n)="TrackrTacks"; Tempo(n)=120 Tune$(n)="C4r8C8E8G8A8G8C16r8C16r8C16C16E16C16G8A8r8|C8r16C16r4C8r16C16r4C8r16C16r4C8r16C16r4|C8r16C16r4r8C16r16C16r8r16C8r16C16r4C32r32C32r32C16r16C16r8r16|C16>G16<C16E16G16E16C16E16C16>G16<C16E16G16r8r16C16>G16<C16E16G16E16C16E16C16G16E16>G16<C16r8r16|r1|[d]|C8G+16C16D8C16G+8C16G+8D8C16G+16C8G+16C16D8C16G+8C16G+8D16G+16C16D16|r1|" n=n+1 Name$(n)="Skippity Plat"; Tempo(n)=120 Tune$(n)="C16C16>G16G16<C16C16>G16A16<C16C16>G16G16<C16G16A16G16C16C16>G16G16<C16C16>G16A16<C16C16>G16G16<C8>G8|r2r4r16G16A16G2r4r8G16A16<C16|C8r8C8r8>G8r8G8r8<C8r8C8r8G8r8G8r8|G16r16G16E16C16r16E16r16G16r16A16r16G8r8G16r16G16E16C16r16E16r16D4r4|r1|[d]|C4C4C4C4C4C4C4C4|C8G+16D8G+16C16G+8D16G+8C16G+8G+16C8G+16D8G+16C16G+8D16G+8C16G+16D16G+16|r1|" n=n+1 Name$(n)="Browsercade"; Tempo(n)=0 n=n+1 Name$(n)="Flappadiddle"; Tempo(n)=120 Tune$(n)="C32r16r32>G32<r32>A+32<r32C32r16r32>G32<r32>A+32<r32C32r16r32C32r32D+32r32D32r32C32r32>A+32<r16r32|C32r16r32C32r32D+32r32F32r16r32G32r16r32C32r16r32C32r32D+32r32F32r16r32G32r16r32|G8r8F8r8D+8r8C8r8|C8r16C16r8C16r16C8r16C16r8C16r16|<C8>C16<C16>r16G16<C8>A+16r8r16G16r16A+16r16|[d]|C8F+8D8F+16>B8<F+16C8D8F+8|C8F+16C8F+16C8r16F+16D8D8F+8" n=n+1 Name$(n)="Busy Road"; Tempo(n)=120 Tune$(n)="F8F16F16A8<C8>B8A8B16A16G8|F8r8F8r8F8r8A8r8|A8r16F8r16A8r16F8r16A8F8|>F16r8r16F16r8r16F16r8r16F16r8r16|r4>A16r16A16r4r16A16r16A16r16|r8F16r8r16F16r8r16A16r8r16A16r16|r1|[d]|C4D4C4D4|C8F+8D8F+8C8F+8D8F+8|C8F+16C16D8F+8C8F+16C16D8D8|r1|" n=n+1 Name$(n)="Jellyfish"; Tempo(n)=120 Tune$(n)="C16C16C16>G16r4r8<C16C16C16>G16r8|>G16r8r16G16r8r16G16r8r16G16r8r16|r4r8<C16C16C16>G16r4r8|r8C32r32C32r8r32C32r32C32r8r32C32r32C32r8r32C32r32C32r32|r1|[d]|C4C4C4C4|C4D4C4D4|C8G+8D8G+8C8G+8D8G+16D16|r1|" n=n+1 Name$(n)="Not Pong"; Tempo(n)=120 Tune$(n)="<G32r4r8r16r32>G32r4r8r16r32|>G16r8r16<C16r8r16D+16r8r16C16r8r16|r8<C16r8r16C16r8r16C16r8r16C16r16|C16r16C16r16C16r16>G16r16G16r16G16r16G16r8r16|C16r8C16r8C16r8C16r8C16r16>G16r16|r8C32r32C32r32C16r4r16C32r32C32r32C16r8r16|r1|[d]|C8G+8C8G+8C8G+8C8G+16G+16|C16G+8C16D8G+8C8C16C16D16r16G+16r16|C8G+8D8G+8C8G+8D8G+16D16|r1|" n=n+1 Name$(n)="Poll Drop"; Tempo(n)=120 Tune$(n)="C8G8>G8<G8C8G8>G8<G8|C8G8>G8<G8C8>G8A8B8|G16A16G16F16G16A16G16B16<C2|G16A16G16F16G16A16G16F16G16A16G16F16G16A16G16F16|<C16>B16A16G16F16E16D16C16>B16A16G16F16E16D16C8|C32r32D32r32E32r32F32r32G32r32A32r32B32r32<C32r32D32r32E32r32F32r32G32r32A32r32B32r8r32|r1|[d]|C8D8C8D8C8D8C8D8|C8D8C8D8C8D8C8D16D16|r1|" n=n+1 Name$(n)="Floor Lamp"; Tempo(n)=120 Tune$(n)="C16r8C16r8E8G8r4r8|r2r8r16G16A16r16G16r16|>C16r16<C32r32C32r32>C16r16<C32r32C32r32>C16r16<C32r32C32r32>C16r16<C32r32C32r32|>G8r16G8r16G16r16r2|r2C8r16C8r16C16r16|r1|[d]|C16G+8G+16C8G+4G+4G+8|C16G+8G+16D16G+8G+16C8G+16G+16D8G+8|C8G+16C16D8G+16D16C16D16C16G+16D8G+8|r1|" n=n+1 Name$(n)="Rumbled Ground"; Tempo(n)=100 Tune$(n)="C32r32C32r32C32r32C32r32C32r4r8r16r32C32r16r32C32r16r32|>G32r32G32r32G32r32G32r32<C32r4r8r16r32>G32r16r32<C32r16r32|E32r32C32r32E32r32C32r32>G32r4r8r16r32<C32r16r32E32r16r32|r8<C32r8r16r32C32r8r16r32C32r8r16r32C32r16r32|r8>G16r8r16G16r8r16G16r8r16G16r16|C16r8C16r8C16r8C16r8C16r16C16r16|G32r8r32E32r8r32C32r8r32>G32r8r32<C32r16r32E32r16r32|r1|[d]|C4C4C4C4|C8F+8C8F+8C8F+16F+16C8F+8|C8F+16C8r16C8r16C16F+8C8C16F+16|C8F+16C16D8F+16C8D16C16F+16D8F+8|r1|" n=n+1 Name$(n)="Meatballs"; Tempo(n)=120 Tune$(n)=">C8C32r32C32r32C8C8C32r32C32r32C8C8C32r16r32|>G8G32r32G32r32G8G8G32r32G32r32G8G8G32r16r32|G16r8G16r8G16r16C16r8C16r8C16r16|C32r16r32C32r32E32r32G32r16r32G32r16r32G32r32E32r32C32r4r16r32|r2r4C32E32G32E32C32r16r32|G8r8C8r8>G8r8<C8r8|r8G16r32r32r32r16r32C16r32r8r32>G16r32r8r32<C16r32r32|C16E16G16r8C16E16G16r16C16r16C16G16r16C16r16|r1|[d]|C8F+8C8F+8C8F+8C8F+8|C8F+8D8F+16C8F+16C8D8F+8|C16F+16G+16F+16D16F+16G+16F+16C16F+16G+16F+16D16F+16G+16F+16|r1|" n=n+1 Name$(n)="Gaming Memories"; Tempo(n)=0 n=n+1 Name$(n)="Manic Caverns"; Tempo(n)=60 Tune$(n)="C32D32E32F32G32E32G32r32A32F32A32r32G32E32G32r32C32D32E32F32G32E32G32r32A32F32A32r32G16r16C32D32E32F32G32E32G32r32A32F32A32r32G32E32G16C32D32E32F32G32E32G32<C32>G32E32C32E32G16r16|C16G16r16G16>G16<G16r16G16C16G16r16G16C16>G16A16<D16C16G16r16G16>G16<G16r16G16C16G16r16G16C16>G16A16<D16|>G8G8G8G8<C8C8C8C8>G8G8G8G8<C8C8C4|r1|r4r8G32E32G32r4r8r16r32<C32C32r16r32r4r32>G32E32G32r8r32r8r16<C32r32C32r16r32|r1|[d]|C16G+16C16G+16C16G+16C16G+16C16G+16C16G+16C32G+32D32C32G+16D16C16G+16C16G+16C16G+16C16G+16C16G+16C16G+16C32G+32C32G+32D16D32D32|C8D8C16C32C32D16r32D32C8D8C16D32C32D16D16C8D8C16C32C32D16r32D32C8D8C32C32D16D8|r1|" n=n+1 Name$(n)="Happy Plumber"; Tempo(n)=80 Tune$(n)=">G16<G16C16G16E16G16C16G16>G16<G16C16G16E16>G16A16B16G16<G16C16G16E16G16C16G16>G16<G16C16G16E16r16C16r16|E8C16>G16A16<C16C8>A16<C16C16G16E8D8E8C16>G16A16<C16C16>A16G16<C16F32E32D16C4|G4G4C4C4E4E4C4E4|r1r1|[d]|C16F+16C16F+16D16F+16F+16D16C16F+16C16F+16D16F+16D16D16C16F+16C16F+16D16F+16F+16D16C16D16C16F+16D16F+16D16D16" n=n+1 Name$(n)='Original'; Tempo(n)=0 n=n+1 Name$(n)="Original Electricity"; Tempo(n)=100 Tune$(n)="C16>G16<C16G16F16D16F16D16C16>G16<C16G16F16D16F16D16C16>G16<C16G16F16D16F16D16C16>G16<C16G16F16D16F16D16|E8r16C8r16>G8<E8r16F8r16G8E8r16C8r16>G8<E8r8E32r16r32F32r16r32|E8r16C8r16r2C16D16E8r16C2r16C16r16D16r16|r16C16C16>G16<C16G16r8r16C16C16>G16<C16G16E16D16r16C16C16>G16<C16G16r8r16C16C16>G16<C16G16E16D16|C16C16C16>G16<C16G16>G16A+16<C16C16C16>G16<C16G16E16D16C16C16C16>G16<C16G16>G16A+16<C16C16C16>G16<C16G16E16D16|E8r16F8r16G8G8r16F8r16E8F16E16r16C8r16r2r8|C16E16G16B16<C16r2r8r16C16>B16G16E16C16r2r8r16|r1|[d]|r8G+4G+16r32G+8r32G+4G+16r32G+8r32G+16r8r16G+16r32G+8r32G+4G+16r32G+32|C8G+8C8G+16r32G+32C16r32r32G+8C8G+16r32G+32C16r32r32G+8C8G+16r32G+32C16r32r32G+8C8G+16r32G+32|C8C8C8C8C8C8C8C8C8C8C8C8C8C8C8C8|r1|" n=n+1 Name$(n)="Original Goodness"; Tempo(n)=120 Tune$(n)="C8<C8>C8<C8>>G8<G8>G8<G8>A8<A8>A8<A8>A+8<A+8D8<D8|>G8<G8>G8<G8>D8<D8>D8<D8>F8<F8>F8<F8>G8<G8>G8<G8|<C8r4C8r2r4r8>G16r16<C16r16D16r16E16r16D16r16|C2r4D4E4D4C4D4|C8r8D8r8E16r16G16r16E4F16r16F16E16D8G8E16r16D16r16C8>G16r16|<C4r8>G4r8A+16r16G16r16<C4r8>G4r8A+16r16G16r16|r1|[d]|C4D8r16G+16C8G+8D8G+16D16C4D8r16G+16C8G+8D8D16G+16|r1|" n=n+1 Name$(n)="Original Justification"; Tempo(n)=100 Tune$(n)="G16F16G16<C16>G16r16C16r2r16G16F16G16<C16E16C16>G16r16<C8r4r8|C32r32C32r32C16C32C32C32r32C16C32C32C32r32F32r32F32r32F16F32F32>G32r32G16G32A32B32r32<C32r32C32r32C16C32C32C32r32C16C32C32C32r32F32r32F32r32F16F32F32>G32r32G16G32A32B32r32|r2r16F32r32G32r32<C32r32>G16r16C32r2r8r32F32r32G32r32<C32r32>G8r8|G8r16C8r16G8A+4<C4>G8r16C8r16G8F4G4|C8r16>G8r16<C8F4G4C8r16>G8r16<C8C4C4|r1|[d]|C16D16G+16C8G+16C16G+16C16D16G+16C8C16D8C16D16G+16C8G+16C16G+16C16D16G+16C8C16D16D16|r1|" n=n+1 Name$(n)="Original Lifeform"; Tempo(n)=120 Tune$(n)="<C4r8>A+16G4r16A+4<C4r8>A+16G2r16|C4r8D8D+4D4C4r8D8D+2|C8C8C8C8C8C8C8C8D+8D+8D+8D+8>A+8A+8A+8A+8|C8C8C8C4C8C8C8D+8D+8D+8D+4>A+8A+8A+8|C16r8C16r8C16r8C16r8C16r16C16r16D+16r8D+16r8D+16r8>A+16r8A+16r16A+16r16|C16D+16C16<C8C8C16>C16D+16C16<C8C8C16>C16D+16C16<C8C8C16>C16D+16C16<C8r16C16C16|r1|[d]|r8G+4G+4G+4G+4G+4G+4G+4G+16G+16|C8G+16C16D8G+8C8G+16C16D8G+8C8G+16C16D8G+8C8D8D8G+8|r1|" n=n+1 Name$(n)="Original Naivety"; Tempo(n)=80 Tune$(n)="A+32<D32F32A+32>A+32<D32F32A+32>A+32<D32F32A+32>A+32<D32F32A+32>A32<C32F32A32>A32<C32F32A32>A32<C32F32A32>A32<C32F32A32>G32<C32D+32G32>G32<C32D+32G32>G32<C32D+32G32>G32<C32D+32G32>G32A+32<D32G32>G32A+32<D32G32>G32A+32<D32G32>G32A+32<D32G32|r8<F16F16D+16D16D+16r8F16F16F16G16r16F16r8r16F16F16D+16D16D+16r8F16F16F16G16F16>A+16r16|r16>A+32r16r32A+32r16r32A+32r16r32A+32r16r32<F32r16r32F32r16r32F32r16r32F32r16r32D+32r16r32D+32r16r32D+32r16r32D+32r16r32D32r16r32D32r16r32C32r16r32D32r32|>A+32A+32r16A+32A+32r16A+32A+32r16A+32A+32r16<F32F32r16F32F32r16F32F32r16F32F32r16D+32D+32r16D+32D+32r16D+32D+32r16D+32D+32r16D32D32r16D32D32r16C32C32r16D32D32r16|A+16<C16D16F8r16D+16D16D+16F16F8r4>A+16<C16D16F8r16G16F2r16|r1|[d]|C16G+16D16G+32D16r32C16D16G+16C16G+16D16G+32D16r32C16D16G+16C16G+16D16G+32D16r32C16D16G+16C16G+16D16G+32D16r32C16D16G+16|r1|" n=n+1 Name$(n)="Original Quail"; Tempo(n)=120 Tune$(n)="G8G8G8G8A+8A+8A+8<C16D16C8C8C8>G8A+8A+8A8F8|>G16<G16>G16<G16>G16<G16>G16<G16>A+16<A+16>A+16<A+16>A+16<A+16>A+16<A+16C16<C16>C16<C16>C16<C16>C16<C16>>A+16<A+16>A+16<A+16>A16<A16>F16<F16|G8r16>G8G16A+16<D16C8r16>A+8r16A8<G8r16>G8G16A+16<D16C8r16>A+8r16A8|G8G8G16>G16A+16<D16G8G8G16>G16A+16<D16G8G8G16>G16A+16<D16G8G8G16>G16A+16<D16|r8G16G16G8A+8A+8r16F4r8r16G16G16G4r16G8A16A+8F8|G16D16G16A+16<D16>A+16G16A+16A+16F16A+16<D16F16D16>A+16<D16C16>G16<C16D16C16D16C16>G16A+16G16A+16G16F16D16F16A+16|<G8F8D8>A+4<D8F4G8F8D8>A+4<D8F4|r1r1|[d]|C8G+8D8r16G+16C8G+8D8r16G+16C8G+8D8r16G+16C8G+8D8r16G+16|r1|" n=n+1 Name$(n)="Original Slant"; Tempo(n)=120 Tune$(n)="A16r8A16r8F16r16A16r8A16r8A+16r16A16r8A16r8F16r16A16F32r32A32r32A+32r32A8F16r16|>F32r32A32r32A32r32A32r32<A16>A32r32A32r32A+32r32<C32r32C32r32C32r32C32r32A+16>A+32r32A32r32A+32r32F32r32A32r32A32r32A32r32<A16>A32r32A32r32A+32r32<C32r32C32r32C32r32C32r32A+16>A+32r32A32r32A+32r32|A8r16r8r16F8r16r8r16A8r16r16<C8r16r8r16>A+8r16r8r16G8r16r16|A16r8A16<C16>A+16A16r16A+8r8G8r8A16r8A16<C16>A+16A16r16A+8r4r8|r1r8A16r16A8A+8<C16r16>A+16r16A8A+16r16|A8r16A16r8A8r4r16F16A32r32A+32r32<C8r16C16r8>A8r2|r8A32r32A+32r32<C16>A+32r32A16r8r16A32r32<C32r16r32>A+32r32A16r8r16A32r32A+32r32<C16>A+32r32A16r8r16A32r32F32r32A32r32<C32r32>A16r16|r1|[d]|C4r8C8C4r8C8C4r8C8C4C4|C8G+16D8r16D8G+8C8D8G+8C8G+16D8r16D8G+8C8D16C16G+16A16|r1|" n=n+1 Name$(n)="Original Treatment"; Tempo(n)=120 Tune$(n)="C4C4C4C8G4G4G8G4E4|C8<C8>C8<C8>C8<C8>C8<C8>G8<G8>G8<G8>G8<G8>E8<E8|E2r8F4r8G2F2|E16C16E16F16G16r16E16C16E16F16G16r16F16E16G16r16E16C16E16F16G16r16E16C16E16F16G16r16F16E16G16r16|r8E16r16E16r16F16r16G16r8r16E8r4E16r16E16r16D16E16r2|E16r16E16r16E16r16F16r16G16r4r8r16E16r16E16r16E16r16D16E16r2|r1|[d]|C8G+8D8G+16F+16C8G+8D8G+8C8G+8D8G+16F+16C8G+8D8G+8|r1|" n=n+1 Name$(n)="Original Wound"; Tempo(n)=120 Tune$(n)=">C8r8<<C8r16C16r8C16r16>C8r8>C8r8<<C8r16C16r2|r8C32r32C32r2r4r8r32C32r32C32r2r4r32|r2r8<C16r8r16C16r2r8r16C16r8r16C16r16|r4C8r32r32C16r2r4C8r32r32C16r2|<C16r16>C16r16G16r16<C16r16>A+16r16G16r16F16r16G16r16<C16r16>C16r16G16r16<C16r16>A+16r4r8r16|<C1>C2<D+2|r1|[d]|C8G+8D8C16G+8r16G+8D8G+8C8G+8D8C16G+8r16G+8D8G+8|r1|" n=n+1 Name$(n)="Original Xodus"; Tempo(n)=120 Tune$(n)="C16G16<C16>C16G16<C16>C16G16<C16>C16G16<C16>C16G16<C16r16>C16G16<C16>C16G16<C16>C16G16<C16>C16G16<C16>C16G16<C16r16|C4r8r4F4r8G2F2|<C16r16C16r16C16r16C16r16C16r16>G8r8A+16r16<C16r16C16r16C16r16C16r16C16r16>G8r8G16r16|C16r16C16C16C16r16C16C16C16r16C16C16>G16r16A+16r16<C16r16C16C16C16r16C16C16C16r16C16C16>G16r16A+16r16|G2E2A+2G2|C2E2F2C2|r4G4F4E4E8F8G8C4r4r8|r1|[d]|r8G+4G+4G+4G+4G+4G+4G+4G+8|C8C16C16G+8C16C16C8C16C16G+8C8C8C16C16G+8C16C16C8C16C16G+8C8|C8G+16C16D8G+8r16C16G+8D8G+8C8G+16C16D8G+8r16C16G+8D8G+16D16|r1|" n=n+1 Name$(n)="Original Yurt"; Tempo(n)=80 Tune$(n)="E16r32E32C16r32C32G16r32G32E16C16D16D32E32F16E16C8>G8<E16r32E32C16r32C32G16r32G32E16C16D16D32E32F16E16C8r8|>G16<G16C16G16>G16<G16C16G16>F16<F16D16F16D16>F16<D16F16>G16<G16C16G16>G16<G16C16G16>F16<F16D16F16D16>F16<D16F16|C16r16D16r16E16D16C16D16C16r32r16r32G16r32r4r32F16F16G16A16G16F16G16F16r16C16r16D16r16E16r16|C2D2E2D2|r16C16C16>G16<C16G16C16r2r8C16C16>G16<C16G16C16r2r16|r2r16C16C16>G16<C16G16E16D16r2r16C16C16D16E16D16C16r16|r1|[d]|C16G+16C16G+16C16G+32D16r32D16C16G+16C16G+16C16G+32D16r32D16C16G+16C16G+16C16G+32D16r32D16C16G+16C16G+16C32D32C32G+32D16D16|C8C8C8C8C8C8C8C16C16C8C8C8C8C8C8C4|r1|" n=n+1 count=n-1 Playing=0 mdis=0 Graphics 1280,720,1 StyleToggle="Chiptune" LastSpd=0 LastTune="" Repeat CLS 30,30,80 SetFontSize 12 if MouseDown()<1 then mdis=0 sx=1 w=ScreenWidth*0.23 x=((ScreenWidth*0.25)*(sx-0.5)) y=50 for n=0 to count x=((ScreenWidth*0.25)*(sx-0.5)) if Tempo(n)==0 y=y+28 if sx>1 then y=y+28 SetFontSize 23 Text ScreenWidth/2,y-4,Name$(n),1 SetFontSize 12 y=y+28:sx=0 endif if Tempo(n)>0 and y>-128 and y<ScreenHeight()+128 SetCol 50,50,100 if Playing==n then SetCol 120,100,60 if MouseIn(x,y,w,20,1)>0 SetCol 80,80,140 if Playing==n then SetCol 140,120,80 if MouseDown() and mdis==0 then Playing=n spd=Rand(0,2)*20+Tempo(n) mdis=1 SeedRnd Mills() Seed=Rand(123456789) LastSeed=Seed JMTrackr(spd,StyleToggle,Tune$(n),Seed) LastSpd=spd LastTune=Tune$(n) endif endif Rect x,y,w,20,1 SetCol 255,255,255 Text x,y,Name$(n),1 endif sx=sx+1 if sx>4 then sx=1:y=y+28 next SetCol 20,20,70 Rect 0,0,jscrw,40 SetCol 255,255,255 if spd>0 then Text ScreenWidth/2,20,"Playing "+Name$(Playing)+" ("+StyleToggle+") at "+spd,1 Text ScreenWidth-16,20,"["+StyleToggle+"]",2 if MouseIn(ScreenWidth()-256,0,256,32) and MouseDown() and mdis==0 then mdis=1 e=StyleToggle if e=="Chiptune" then StyleToggle="Samples" if e=="Samples" then StyleToggle="Chiptune" if LastSpd>0 then JMTrackr(LastSpd,StyleToggle,LastTune,LastSeed); endif Flip Forever

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