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JSE - Todo List
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21st September 2021
Let's have another peek at that todo list, shall we?
-=-=- FunctionsStill haven't quite formulated how I'm doing these. At their simplest, they're an easy case of hopping in and out like a Gosub. But at their worst.. Print MyDisplayFunction(MyAddFunction(Something(1),Something(2))) ... Hopping back and forth, and needing to keep track of all the extra bits and pieces. I'm not really sure about that.. hmm BlitzTypesAgain, should be easy enough. I need to register values along the way. At its simplest, just a big array, really. But then I have to include sorting and such, and .. well, I've still not finished that off normally, never mind for a new type! Shuffle/Sort - Multi DimSee, I've still not finished that off normally! Stretched ModesThese go with oldskool resolutions, and oughta stretch pixels so that, for example, a 160x240 display fills a 4:3 screen properly. I thought I had this working, a few days ago, but then I started getting wonky alignment issues again. Grrr! I'll keep working on it. CreateImageI DID start work on this, a couple of weeks ago, but it spiralled out of control. Redo from Start, I reckon. Musical InstrumentsJMTrackr still sounds a little bit off when in "Sampled" mode, so I'll have to hunt around and see what instruments work best/worse with it. Framework Mouse when in scale,1Oops, I completely forgot about this bug. Good thing I'm writing these down! And then there's these, all of which again should be easy enough, but I just haven't bothered yet. . Request/Confirm/Input . Tilemap Collisions . nth/Ordinals . Particle Scroll . Level Select Grid/Unlock Right then.. Get your skates on, Jay, and lets see if you can achieve a nice number of those, today. Views 82, Upvotes 16
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