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23rd January 2022
Yeah, I can hear all the complaints about Jig Scene already.
-=-=- By naming it as "Jig Scene", I've reserved a slot for a proper "Jigsaw" at a later date. One that makes use of the Platdude Pixelarts, and can end up being much more of a proper thing. For now, Jig Scene should at least fill a hole. My one issue with a proper jigsaw is all those tiny pieces, and having to handle the panning and zooming to keep things working right. I DID try Jig Scene with a 64x64 grid, yesterday, but.. Good grief, it didn't end well on a tiny phone screen. In addition to all of that, I remembered late last night that I have a Foldapuz game called "Clusters", and that this is pretty much that game, so I probably should've named it Clusters instead of Jig Scene. ... Oh, and there's no "Scene", so the Jig Scene thing also doesn't fit there, either. In all, a complete balls up with the name... Sorry! No matter. Move on. Next week's game should be a Browsercade one, so a little more action oriented. I'll also try my best not to duplicate a game again, because I've done that for the past couple of weeks. hmmm.. If you've any thoughts on a possible Browsercade game I can cobble together, let me know. Otherwise I'll probably delve into the list of unused ideas to see if there's anything suitable. Views 86, Upvotes 11
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