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Get Coding, Jay! Blog
4th February 2022
Today's the day for a SmileBASIC release.

I haven't even started it.

-=-=-

I have a vague idea in mind, but I'm not sure how playable it'll be.
Code it and see, I guess.

On top of that, the "Painting with Platdude" engine is coming along well enough. I now need to rejig the painting method so it can handle square brushes. I think I have an idea in mind for that, but .. How fast will it be?! Hmmm...
But that can wait until tomorrow.
Today is SmileBASIC day.

Go, Jay. Go with your insanely fast coding style, trying desperately to get a game up and running in just a day!!
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